Bonjour,

En JavaFX, comment manipuler les images du jeu "slot machine", actionner et arrêter l'animation ?

J'ai commencé mais je trouve des difficultés :

Code : Sélectionner tout - Visualiser dans une fenêtre à part
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public class M1 extends Application {
 
 
    DropShadow shadow = new DropShadow();
    Label label = new Label();
 
    public static void main(String[] args) {
 
        launch(args);
    }
 
 
    @Override
    public void start(Stage stage) {
        stage.setTitle("SLOT8");
        Group root = new Group();
        Scene scene = new Scene(root, 600, 600, Color.RED);
 
 
        stage.setScene(scene);
        stage.setResizable(true);
 
               stage.setWidth(600);
        stage.setHeight(600);
        stage.setScene(scene); 
        stage.sizeToScene(); 
 
                         //µµµµµµµµµµµµµµµµµµµµµµµµµµµµµµµµµµµµµµµ
            Rectangle fond_ = new Rectangle();
            fond_.setWidth(500);
            fond_.setHeight(8);
            fond_.setArcWidth(30);
            fond_.setArcHeight(30);
            fond_.setFill(Color.BLACK);
            fond_.setTranslateX(60);//on positionne le groupe plutôt que le rectangle
            fond_.setTranslateY(175);
 
 
 
 
 
 
            ImageView image1 = new ImageView("bell.png");
            ImageView image2 = new ImageView("bar.png");
            ImageView image3 = new ImageView("clover.png");
            ImageView image4 = new ImageView("banana.png");
            ImageView image5 = new ImageView("banana.png");
            ImageView image6 = new ImageView("bell.png");
            ImageView image7= new ImageView("bar.png");
            ImageView image8= new ImageView("clover.png");
            ImageView image9 = new ImageView("banana.png");
            ImageView image16 = new ImageView("bell.png");
            ImageView image15 = new ImageView("bar.png");
            ImageView image17 = new ImageView("clover.png");
            ImageView image14 = new ImageView("banana.png");
            ImageView image13 = new ImageView("banana.png");
            ImageView image18 = new ImageView("bell.png");
            ImageView image12= new ImageView("bar.png");
            ImageView image19= new ImageView("clover.png");
            ImageView image11 = new ImageView("banana.png");
            ImageView image21 = new ImageView("bell.png");
            ImageView image22 = new ImageView("bar.png");
            ImageView image23 = new ImageView("clover.png");
            ImageView image24 = new ImageView("banana.png");
            ImageView image25 = new ImageView("banana.png");
            ImageView image26 = new ImageView("bell.png");
            ImageView image27= new ImageView("bar.png");
            ImageView image28= new ImageView("clover.png");
            ImageView image29 = new ImageView("banana.png");
 
 
 
      VBox vbox1 = new VBox();
      vbox1.setLayoutX(60);
      vbox1.setLayoutY(10);
 
      VBox vbox2 = new VBox();
      vbox2.setLayoutX(240);
      vbox2.setLayoutY(10);
 
 
 
      VBox vbox3 = new VBox();
      vbox3.setLayoutX(650);
      vbox3.setLayoutY(10);
 
 
 
 
 
        Button button33 = new Button("33");
        button33.setLayoutX(400);
        button33.setLayoutY(400);
 
        button33.addEventHandler(MouseEvent.MOUSE_ENTERED,
                new EventHandler<MouseEvent>() {
           public void handle(MouseEvent e) {
                button33.setEffect(shadow);
 
            }
        });
 
        button33.addEventHandler(MouseEvent.MOUSE_EXITED,
                new EventHandler<MouseEvent>() {
            public void handle(MouseEvent e) {
                button33.setEffect(shadow);
            }
        });
 
 
 
 
 
      ImageView[] images = { image1, image2, image3, image4, image5, image6, image7, image8, image9};
      ImageView[] images2 = { image11, image12, image13, image14, image15, image16, image17, image18, image19};
      ImageView[] images3 = { image21, image22, image23, image24, image25, image26, image27, image28, image29};
 
 
 
       for (ImageView i : images) {
       vbox1.getChildren().add(i);
 
           }
       for (ImageView i2 : images2) {
           vbox2.getChildren().add(i2);}
       for (ImageView i3 : images3) {
           vbox2.getChildren().add(i3);}
       for (ImageView i3 : images3) {
       for (ImageView i2  : images2) {
      for (ImageView i  : images) {
  TranslateTransition translateTransition2 =                    		  
        		  new TranslateTransition(Duration.millis(2000), i2);
 
          TranslateTransition translateTransition =           
        		          		  new TranslateTransition(Duration.millis(4000), i);
          TranslateTransition translateTransition3 =           
          		  new TranslateTransition(Duration.millis(4000), i3);
 
          translateTransition.setFromX(i.getX());
          translateTransition.setFromY(i.getY()-800 );
         translateTransition.setToY((i.getY()  +20 ));
          translateTransition.setCycleCount(2);
          translateTransition.setAutoReverse(true);
 
          translateTransition2.setFromX(i2.getX());
          translateTransition2.setFromY(i2.getY()-800 );
         translateTransition2.setToY((i2.getY()  +20 ));
          translateTransition2.setCycleCount(2);
          translateTransition2	.setAutoReverse(true);
 
          translateTransition3.setFromX(i3.getX());
          translateTransition3.setFromY(i3.getY()-800 );
         translateTransition3.setToY((i3.getY()  +20 ));
          translateTransition3.setCycleCount(2);
          translateTransition3	.setAutoReverse(true);
 
 
          ParallelTransition    parallelTransition = new ParallelTransition();
          parallelTransition.getChildren().addAll(
 
                  translateTransition,
                  translateTransition2,
                  translateTransition3
          );
          parallelTransition.setCycleCount(Timeline.INDEFINITE);
          parallelTransition.play();}}}
        root.getChildren().add(fond_);
 
        root.getChildren().add(sun);
 
 
 
        //  FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
 
        Rectangle clavier = new Rectangle();
        clavier.setWidth(500);
        clavier.setHeight(200);
        clavier.setArcWidth(30);
        clavier.setArcHeight(30);
        clavier.setFill( 
            new LinearGradient(0f, 0f, 0f, 1f, true, CycleMethod.NO_CYCLE,
                new Stop[] {
                    new Stop(0, Color.web("#333333")),
                    new Stop(1, Color.web("#000000"))
                }
            )
        );
        Reflection r = new Reflection();
        r.setFraction(0.25);
        r.setBottomOpacity(0);
        r.setTopOpacity(0.5);
        clavier.setEffect(r);
 
        clavier.setTranslateX(50);
        clavier.setTranslateY(350);
 
 
 
        root.getChildren().add(vbox1);
 
        root.getChildren().add(vbox2);
       root.getChildren().add(vbox3);
       root.getChildren().add(clavier );
 
 
 
       stage.setScene(scene);
        stage.show();                       
 
    }  
}