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| package jeu;
import javafx.beans.binding.BooleanBinding;
import javafx.beans.property.BooleanProperty;
import javafx.beans.property.SimpleBooleanProperty;
import javafx.event.EventHandler;
import javafx.scene.Group;
import javafx.scene.Parent;
import javafx.scene.effect.Light;
import javafx.scene.effect.Lighting;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
public class Heros extends Parent {
public static Circle c;
private int dx;
private int dy;
private int x;
private int y;
//private Image image;
private Touche[] touches;
/*KeyCode ta=touches[0].getKey();
KeyCode tr=touches[0].getKey();
KeyCode ts=touches[0].getKey();*/
public boolean spacePressed = false;
public boolean rightPressed = false;
public boolean leftPressed = false;
public Heros(Group root) {
x = 300;
y = 200;
/*ImageIcon ii = new ImageIcon(this.getClass().getResource(craft));
image = ii.getImage();*/
/*while (Clavier.fin_config == false) {
}*/
c = new Circle(); // Création d'un cercle
c.setCenterX(x); // réglage de la position en X
c.setCenterY(y); // réglage de la position en Y
c.setRadius(20); // réglage de la taille
c.setFill(Color.RED); // Colore l'interieur en Rouge
c.setStroke(Color.RED); // réglage de la couleur de la bordure
c.setStrokeWidth(3); // réglage de l'epaisseur de la bordure
root.getChildren().add(c); // ajoute le cercle au groupe
final Light.Distant light = new Light.Distant(); // Création d'un effet de lumiere
light.setAzimuth(-135.0);
final Lighting lighting = new Lighting();
lighting.setLight(light);
lighting.setSurfaceScale(9.0);
c.setFocusTraversable(true);
c.setOnKeyPressed(new EventHandler<KeyEvent>() {
@Override
public void handle(KeyEvent e) {
KeyCode key = e.getCode();
if (key == KeyCode.RIGHT) {
rightPressed = true;
}
if (key == KeyCode.LEFT) {
leftPressed = true;
}
if (key == KeyCode.SPACE) {
spacePressed = true;
}
if (rightPressed == true && spacePressed == true) {
y = y - 10;
c.setCenterY(y);
x = x + 5;
c.setCenterX(x);
} else if (rightPressed == true) {
x = x + 2;
c.setCenterX(x);
}
if (leftPressed == true && spacePressed == true) {
y = y - 10;
c.setCenterY(y);
x = x - 5;
c.setCenterX(x);
} else if (leftPressed == true) {
x = x - 5;
c.setCenterX(x);
}
if (spacePressed == true) {
y = y - 10;
c.setCenterY(y);
}
}
});
c.setOnKeyReleased(new EventHandler<KeyEvent>() {
@Override
public void handle(KeyEvent e) {
KeyCode key = e.getCode();
if (key == KeyCode.RIGHT) {
rightPressed = false;
}
if (key == KeyCode.LEFT) {
leftPressed = false;
}
if (key == KeyCode.SPACE) {
spacePressed = false;
}
}
});
}
public int getX() {
return x;
}
public int getY() {
return y;
}
/* public Image getImage() {
return image;
}*/
} |
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