Et bien me revoila, face a un nouveau mur de complexités ^^
J'ai trouvé ce scripte de génération de mot tout simplement genial, parfait, SAUF QUE ... mais non, attendez, vous devez vous en servir d'abord

http://www.minelinks.com/supercode/_...rvosyeux_.html

Et voila le code simplifié


Code : Sélectionner tout - Visualiser dans une fenêtre à part
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<script language="JavaScript"> 
<!--
    loadTime = (new Date()).getTime();
 
/*
 
    L'Ecuyer's two-sequence generator with a Bays-Durham shuffle
    on the back-end.  Schrage's algorithm is used to perform
    64-bit modular arithmetic within the 32-bit constraints of
    JavaScript.
 
    Bays, C. and S. D. Durham.  ACM Trans. Math. Software: 2 (1976)
        59-64.
 
    L'Ecuyer, P.  Communications of the ACM: 31 (1968) 742-774.
 
    Schrage, L.  ACM Trans. Math. Software: 5 (1979) 132-138.
 
*/
 
function uGen(old, a, q, r, m) {      // Schrage's modular multiplication algorithm
    var t;
 
    t = Math.floor(old / q);
    t = a * (old - (t * q)) - (t * r);
    return Math.round((t < 0) ? (t + m) : t);
}
 
function LEnext() {                   // Return next raw value
    var i;
 
    this.gen1 = uGen(this.gen1, 40014, 53668, 12211, 2147483563);
    this.gen2 = uGen(this.gen2, 40692, 52774, 3791, 2147483399);
 
    /* Extract shuffle table index from most significant part
       of the previous result. */
 
    i = Math.floor(this.state / 67108862);
 
    // New state is sum of generators modulo one of their moduli
 
    this.state = Math.round((this.shuffle[i] + this.gen2) % 2147483563);
 
    // Replace value in shuffle table with generator 1 result
 
    this.shuffle[i] = this.gen1;
 
    return this.state;
}
 
//  Return next random integer between 0 and n inclusive
 
function LEnint(n) {
    return Math.floor(this.next() / (1 + 2147483562 / (n + 1)));
}
 
//  Constructor.  Called with seed value
 
function LEcuyer(s) {
    var i;
 
    this.shuffle = new Array(32);
    this.gen1 = this.gen2 = (s & 0x7FFFFFFF);
    for (i = 0; i < 19; i++) {
        this.gen1 = uGen(this.gen1, 40014, 53668, 12211, 2147483563);
    }
 
    // Fill the shuffle table with values
 
    for (i = 0; i < 32; i++) {
        this.gen1 = uGen(this.gen1, 40014, 53668, 12211, 2147483563);
        this.shuffle[31 - i] = this.gen1;
    }
    this.state = this.shuffle[0];
    this.next = LEnext;
    this.nextInt = LEnint;
}
 
function sepchar() {
    if (rsep) {
        var seps = "!#$%&()*+,-./:;<=>?@[]^_{|}~";
        return seps.charAt(sepran.nextInt(seps.length - 1));
    }
    return "-";
}
 
/*
 *  md5.jvs 1.0b 27/06/96
 *
 * Javascript implementation of the RSA Data Security, Inc. MD5
 * Message-Digest Algorithm.
 *
 * Copyright (c) 1996 Henri Torgemane. All Rights Reserved.
 *
 * Permission to use, copy, modify, and distribute this software
 * and its documentation for any purposes and without
 * fee is hereby granted provided that this copyright notice
 * appears in all copies. 
 *
 * Of course, this soft is provided "as is" without express or implied
 * warranty of any kind.
 
    This version contains some trivial reformatting modifications
    by John Walker and Rafal Swiecki.
 
 */
 
function array(n) {
    for (i = 0; i < n; i++) {
        this[i] = 0;
    }
    this.length = n;
}
 
/* Some basic logical functions had to be rewritten because of a bug in
 * Javascript.. Just try to compute 0xffffffff >> 4 with it..
 * Of course, these functions are slower than the original would be, but
 * at least, they work!
 */
 
function integer(n) {
    return n % (0xffffffff + 1);
}
 
function shr(a, b) {
    a = integer(a);
    b = integer(b);
    if (a - 0x80000000 >= 0) {
        a = a % 0x80000000;
        a >>= b;
        a += 0x40000000 >> (b - 1);
    } else {
        a >>= b;
    }
    return a;
}
 
 function shl1(a) {
    a = a % 0x80000000;
    if (a & 0x40000000 == 0x40000000) {
        a -= 0x40000000;  
        a *= 2;
        a += 0x80000000;
    } else {
        a *= 2;
    }
    return a;
}
 
function shl(a, b) {
    a = integer(a);
    b = integer(b);
    for (var i = 0; i < b; i++) {
        a = shl1(a);
    }
    return a;
}
 
function and(a, b) {
    a = integer(a);
    b = integer(b);
    var t1 = a - 0x80000000;
    var t2 = b - 0x80000000;
    if (t1 >= 0) {
        if (t2 >= 0) {
            return ((t1 & t2) + 0x80000000);
        } else {
            return (t1 & b);
        }
    } else {
        if (t2 >= 0) {
            return (a & t2);
        } else {
            return (a & b);  
        }
    }
}
 
function or(a, b) {
    a = integer(a);
    b = integer(b);
    var t1 = a - 0x80000000;
    var t2 = b - 0x80000000;
    if (t1 >= 0) {
        if (t2 >= 0) {
            return ((t1 | t2) + 0x80000000);
        } else {
            return ((t1 | b) + 0x80000000);
        }
    } else {
        if (t2 >= 0) {
            return ((a | t2) + 0x80000000);
        } else {
            return (a | b);  
        }
    }
}
 
function xor(a, b) {
    a = integer(a);
    b = integer(b);
    var t1 = a - 0x80000000;
    var t2 = b - 0x80000000;
    if (t1 >= 0) {
        if (t2 >= 0) {
            return (t1 ^ t2);
        } else {
            return ((t1 ^ b) + 0x80000000);
        }
    } else {
        if (t2 >= 0) {
            return ((a ^ t2) + 0x80000000);
        } else {
            return (a ^ b);  
        }
    }
}
 
function not(a) {
    a = integer(a);
    return 0xffffffff - a;
}
 
/* Here begin the real algorithm */
 var state = new array(4); 
var count = new array(2);
    count[0] = 0;
    count[1] = 0;               
var buffer = new array(64); 
var transformBuffer = new array(16); 
var digestBits = new array(16);
 
var S11 = 7;
var S12 = 12;
var S13 = 17;
var S14 = 22;
var S21 = 5;
var S22 = 9;
var S23 = 14;
var S24 = 20;
var S31 = 4;
var S32 = 11;
var S33 = 16;
var S34 = 23;
var S41 = 6;
var S42 = 10;
var S43 = 15;
var S44 = 21;
 
 
function F(x, y, z) {
    return or(and(x, y), and(not(x), z));
}
 
function G(x, y, z) {
    return or(and(x, z), and(y, not(z)));
}
 
function H(x, y, z) {
    return xor(xor(x, y), z);
}
 
function I(x, y, z) {
    return xor(y ,or(x , not(z)));
}
 
function rotateLeft(a, n) {
    return or(shl(a, n), (shr(a, (32 - n))));
}
 
function FF(a, b, c, d, x, s, ac) {
    a = a + F(b, c, d) + x + ac;
    a = rotateLeft(a, s);
    a = a + b;
    return a;
}
 
function GG(a, b, c, d, x, s, ac) {
    a = a + G(b, c, d) + x + ac;
    a = rotateLeft(a, s);
    a = a + b;
    return a;
}
 
function HH(a, b, c, d, x, s, ac) {
    a = a + H(b, c, d) + x + ac;
    a = rotateLeft(a, s);
    a = a + b;
    return a;
}
 
function II(a, b, c, d, x, s, ac) {
    a = a + I(b, c, d) + x + ac;
    a = rotateLeft(a, s);
    a = a + b;
    return a;
}
 
function transform(buf, offset) { 
    var a = 0, b = 0, c = 0, d = 0; 
    var x = transformBuffer;
 
    a = state[0];
    b = state[1];
    c = state[2];
    d = state[3];
 
    for (i = 0; i < 16; i++) {
        x[i] = and(buf[i * 4 + offset], 0xFF);
        for (j = 1; j < 4; j++) {
            x[i] += shl(and(buf[i * 4 + j + offset] ,0xFF), j * 8);
        }
    }
 
    /* Round 1 */
    a = FF( a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */
    d = FF( d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */
    c = FF( c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */
    b = FF( b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */
    a = FF( a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */
    d = FF( d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */
    c = FF( c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */
    b = FF( b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */
    a = FF( a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */
    d = FF( d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */
    c = FF( c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */
    b = FF( b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */
    a = FF( a, b, c, d, x[12], S11, 0x6b901122); /* 13 */
    d = FF( d, a, b, c, x[13], S12, 0xfd987193); /* 14 */
    c = FF( c, d, a, b, x[14], S13, 0xa679438e); /* 15 */
    b = FF( b, c, d, a, x[15], S14, 0x49b40821); /* 16 */
 
    /* Round 2 */
    a = GG( a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */
    d = GG( d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */
    c = GG( c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */
    b = GG( b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */
    a = GG( a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */
    d = GG( d, a, b, c, x[10], S22,  0x2441453); /* 22 */
    c = GG( c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */
    b = GG( b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */
    a = GG( a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */
    d = GG( d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */
    c = GG( c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */
    b = GG( b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */
    a = GG( a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */
    d = GG( d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */
    c = GG( c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */
    b = GG( b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */
 
    /* Round 3 */
    a = HH( a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */
    d = HH( d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */
    c = HH( c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */
    b = HH( b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */
    a = HH( a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */
    d = HH( d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */
    c = HH( c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */
    b = HH( b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */
    a = HH( a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */
    d = HH( d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */
    c = HH( c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */
    b = HH( b, c, d, a, x[ 6], S34,  0x4881d05); /* 44 */
    a = HH( a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */
    d = HH( d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */
    c = HH( c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */
    b = HH( b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */
 
    /* Round 4 */
    a = II( a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */
    d = II( d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */
    c = II( c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */
    b = II( b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */
    a = II( a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */
    d = II( d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */
    c = II( c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */
    b = II( b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */
    a = II( a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */
    d = II( d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */
    c = II( c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */
    b = II( b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */
    a = II( a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */
    d = II( d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */
    c = II( c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */
    b = II( b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */
 
    state[0] += a;
    state[1] += b;
    state[2] += c;
    state[3] += d;
 
}
 
function init() {
    count[0] = count[1] = 0;
    state[0] = 0x67452301;
    state[1] = 0xefcdab89;
    state[2] = 0x98badcfe;
    state[3] = 0x10325476;
    for (i = 0; i < digestBits.length; i++) {
        digestBits[i] = 0;
    }
}
 
function update(b) { 
    var index, i;
 
    index = and(shr(count[0],3) , 0x3F);
    if (count[0] < 0xFFFFFFFF - 7) {
      count[0] += 8;
    } else {
      count[1]++;
      count[0] -= 0xFFFFFFFF + 1;
      count[0] += 8;
    }
    buffer[index] = and(b, 0xff);
    if (index  >= 63) {
        transform(buffer, 0);
    }
}
 
function finish() {
    var bits = new array(8);
    var padding; 
    var i = 0, index = 0, padLen = 0;
 
    for (i = 0; i < 4; i++) {
        bits[i] = and(shr(count[0], (i * 8)), 0xFF);
    }
    for (i = 0; i < 4; i++) {
        bits[i + 4] = and(shr(count[1], (i * 8)), 0xFF);
    }
    index = and(shr(count[0], 3), 0x3F);
    padLen = (index < 56) ? (56 - index) : (120 - index);
    padding = new array(64); 
    padding[0] = 0x80;
    for (i = 0; i < padLen; i++) {
      update(padding[i]);
    }
    for (i = 0; i < 8; i++) {
      update(bits[i]);
    }
 
    for (i = 0; i < 4; i++) {
        for (j = 0; j < 4; j++) {
            digestBits[i * 4 + j] = and(shr(state[i], (j * 8)) , 0xFF);
        }
    } 
}
 
/* End of the MD5 algorithm */
function gen() {
    window.status = "Generating...";
    document.onetime.pad.value = "";
 
    upper = document.onetime.upper.checked;
    rsep = document.onetime.rsep.checked;
    if (!(numeric = document.onetime.keytype[0].checked)) {
        english = document.onetime.keytype[1].checked;
        gibberish = document.onetime.keytype[3].checked;
    }
    clockseed = document.onetime.seedy[0].checked
    makesig = document.onetime.dosig.checked;
    npass = document.onetime.nkeys.value;
    pw_length = Math.round(document.onetime.klength.value);
    sep = document.onetime.sep.value;
    linelen = document.onetime.linelen.value;
//               01234567890123456789012345678901
    charcodes = " " +
                "!\"#$%&'()*+,-./0123456789:;<=>?" +
                "@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_" +
                "`abcdefghijklmnopqrstuvwxyz{|}~";
 
    if (clockseed) {
        var n, j, ran0;
 
        /*  Obtain seed from the clock.  To reduce the likelihood
            of the seed being guessed, we create the seed by combining
            the time of the request with the time the page was loaded,
            then use that composite value to seed an auxiliary generator
            which is cycled between one and 32 times based on the time
            derived initial seed, with the output of the generator fed
            back into the seed we use to generate the pad.  */
 
        seed = Math.round((new Date()).getTime() % Math.pow(2, 31));
        ran0 = new LEcuyer((seed ^ Math.round(loadTime % Math.pow(2, 31))) & 0x7FFFFFFF);
        for (j = 0; j < (5 + ((seed >> 3) & 0xF)); j++) {
            n = ran0.nextInt(31);
        }
        while (n-- >= 0) {
            seed = ((seed << 11) | (seed >>> (32 - 11))) ^ ran0.next();
        }
        seed &= 0x7FFFFFFF;
        document.onetime.seeder.value = seed;
    } else {
        var useed, seedNum;
 
        /* Obtain seed from user specification.  If the seed is a
           decimal number, use it as-is.  If it contains any
           non-numeric characters, construct a hash code and
           use that as the seed. */
 
        useed = document.onetime.seeder.value;
        seedNum = true;
        for (i = 0; i < useed.length; i++) {
            if ("0123456789".indexOf(useed.charAt(i)) == -1) {
                seedNum = false;
                break;
            }
        }
        if (seedNum) {
            seed = Math.round(Math.floor(document.onetime.seeder.value) % Math.pow(2, 31));
            document.onetime.seeder.value = seed;
        } else {
            var s, t, iso, hex;
 
            iso = "";
            hex = "0123456789ABCDEF";
            for (i = 32; i < 256; i++) {
                if (i < 127 || i >= 160) {
                    // Why not "s = i.toString(16);"?  Doesn't work in Netscape 3.0
                    iso += "%" + hex.charAt(i >> 4) + hex.charAt(i & 0xF);
                }
            }
            iso = unescape(iso);
            s = 0;
            for (i = 0; i < useed.length; i++) {
                t = iso.indexOf(useed.charAt(i));
                if (t < 0) {
                    t = 17;
                }
                s = 0x7FFFFFFF & (((s << 5) | (s >> (32 - 5))) ^ t);
            }
            seed = s;
        }
    }
    ran1 = new LEcuyer(seed);
    if (rsep) {
        /*  Use a separate random generator for separators
            so that results are the same for a given seed
            for both choices of separators.  */
        sepran = new LEcuyer(seed);
    }
 
    ndig = 1;
    j = 10;
    while (npass >= j) {
        ndig++;
        j *= 10;
    }
    pw_item = pw_length + (sep > 0 ? (pw_length / sep) : 0);
    pw_item += ndig + 5;
    j = pw_item * 3;
    if (j < 132) {
        j = 132;
    }
    npline = Math.floor(linelen / pw_item);
    if (npline < 1) {
        npline = 0;
    }
    v = "";
    md5v = "";
    lineno = 0;
    if (!numeric) {
        letters = "abcdefghijklmnopqrstuvwxyz";
        if (upper) {
            letters = letters.toUpperCase();
        }
        if (english) {
 
            // Frequency of English digraphs (from D. Edwards 1/27/66)
 
            frequency = new Array( 
                new Array(4, 20, 28, 52, 2, 11, 28, 4, 32, 4, 6, 62,
                          23, 167, 2, 14, 0, 83, 76, 127, 7, 25, 8, 1,
                          9, 1), /* aa - az */
 
                new Array(13, 0, 0, 0, 55, 0, 0, 0, 8, 2, 0, 22, 0, 0,
                          11, 0, 0, 15, 4, 2, 13, 0, 0, 0, 15, 0), /* ba - bz */
 
                new Array(32, 0, 7, 1, 69, 0, 0, 33, 17, 0, 10, 9, 1,
                          0, 50, 3, 0, 10, 0, 28, 11, 0, 0, 0, 3, 0), /* ca - cz */
 
                new Array(40, 16, 9, 5, 65, 18, 3, 9, 56, 0, 1, 4, 15,
                          6, 16, 4, 0, 21, 18, 53, 19, 5, 15, 0, 3, 0), /* da - dz */
 
                new Array(84, 20, 55, 125, 51, 40, 19, 16, 50, 1, 4,
                          55, 54, 146, 35, 37, 6, 191, 149, 65, 9, 26,
                          21, 12, 5, 0), /* ea - ez */
 
                new Array(19, 3, 5, 1, 19, 21, 1, 3, 30, 2, 0, 11, 1,
                          0, 51, 0, 0, 26, 8, 47, 6, 3, 3, 0, 2, 0), /* fa - fz */
 
                new Array(20, 4, 3, 2, 35, 1, 3, 15, 18, 0, 0, 5, 1,
                          4, 21, 1, 1, 20, 9, 21, 9, 0, 5, 0, 1, 0), /* ga - gz */
 
                new Array(101, 1, 3, 0, 270, 5, 1, 6, 57, 0, 0, 0, 3,
                          2, 44, 1, 0, 3, 10, 18, 6, 0, 5, 0, 3, 0), /* ha - hz */
 
                new Array(40, 7, 51, 23, 25, 9, 11, 3, 0, 0, 2, 38,
                          25, 202, 56, 12, 1, 46, 79, 117, 1, 22, 0,
                          4, 0, 3), /* ia - iz */
 
                new Array(3, 0, 0, 0, 5, 0, 0, 0, 1, 0, 0, 0, 0, 0, 4,
                          0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0), /* ja - jz */
 
                new Array(1, 0, 0, 0, 11, 0, 0, 0, 13, 0, 0, 0, 0, 2,
                          0, 0, 0, 0, 6, 2, 1, 0, 2, 0, 1, 0), /* ka - kz */
 
                new Array(44, 2, 5, 12, 62, 7, 5, 2, 42, 1, 1, 53, 2,
                          2, 25, 1, 1, 2, 16, 23, 9, 0, 1, 0, 33, 0), /* la - lz */
 
                new Array(52, 14, 1, 0, 64, 0, 0, 3, 37, 0, 0, 0, 7,
                          1, 17, 18, 1, 2, 12, 3, 8, 0, 1, 0, 2, 0), /* ma - mz */
 
                new Array(42, 10, 47, 122, 63, 19, 106, 12, 30, 1, 6,
                          6, 9, 7, 54, 7, 1, 7, 44, 124, 6, 1, 15, 0,
                          12, 0), /* na - nz */
 
                new Array(7, 12, 14, 17, 5, 95, 3, 5, 14, 0, 0, 19,
                          41, 134, 13, 23, 0, 91, 23, 42, 55, 16, 28,
                          0, 4, 1), /* oa - oz */
 
                new Array(19, 1, 0, 0, 37, 0, 0, 4, 8, 0, 0, 15, 1, 0,
                          27, 9, 0, 33, 14, 7, 6, 0, 0, 0, 0, 0), /* pa - pz */
 
                new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                          0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0), /* qa - qz */
 
                new Array(83, 8, 16, 23, 169, 4, 8, 8, 77, 1, 10, 5,
                          26, 16, 60, 4, 0, 24, 37, 55, 6, 11, 4, 0,
                          28, 0), /* ra - rz */
 
                new Array(65, 9, 17, 9, 73, 13, 1, 47, 75, 3, 0, 7,
                          11, 12, 56, 17, 6, 9, 48, 116, 35, 1, 28, 0,
                          4, 0), /* sa - sz */
 
                new Array(57, 22, 3, 1, 76, 5, 2, 330, 126, 1, 0, 14,
                          10, 6, 79, 7, 0, 49, 50, 56, 21, 2, 27, 0,
                          24, 0), /* ta - tz */
 
                new Array(11, 5, 9, 6, 9, 1, 6, 0, 9, 0, 1, 19, 5, 31,
                          1, 15, 0, 47, 39, 31, 0, 3, 0, 0, 0, 0), /* ua - uz */
 
                new Array(7, 0, 0, 0, 72, 0, 0, 0, 28, 0, 0, 0, 0, 0,
                          5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0), /* va - vz */
 
                new Array(36, 1, 1, 0, 38, 0, 0, 33, 36, 0, 0, 4, 1,
                          8, 15, 0, 0, 0, 4, 2, 0, 0, 1, 0, 0, 0), /* wa - wz */
 
                new Array(1, 0, 2, 0, 0, 1, 0, 0, 3, 0, 0, 0, 0, 0, 1,
                          5, 0, 0, 0, 3, 0, 0, 1, 0, 0, 0), /* xa - xz */
 
                new Array(14, 5, 4, 2, 7, 12, 12, 6, 10, 0, 0, 3, 7,
                          5, 17, 3, 0, 4, 16, 30, 0, 0, 5, 0, 0, 0), /* ya - yz */
 
                new Array(1, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                          0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) /* za - zz */ );
 
            // This MUST be equal to the sum of the equivalent rows above.
 
            row_sums = new Array(
                796,   160,    284,    401,    1276,   262,    199,    539,    777,    
                16,    39,     351,    243,    751,    662,    181,    17,     683,    
                662,   968,    248,    115,    180,    17,     162,    5
            );
 
            // Frequencies of starting characters.
 
            start_freq = new Array(
                1299,  425,    725,    271,    375,    470,    93,     223,    1009,
                24,    20,     355,    379,    319,    823,    618,    21,     317,
                962,   1991,   271,    104,    516,    6,      16,     14
            );
 
            // This MUST be equal to the sum of all elements in the above array.
 
            total_sum = 11646;
        }
        if (gibberish) {
            gibber = "abcdefghijklmnopqrstuvwxyz" +
                     "ABCDEFGHIJKLMNOPQRSTUVWXYZ" +
                     "0123456789" +
                     "!#$%&()*+,-./:;<=>?@[]^_{|}~";
            if (upper) {
                /*  Convert to upper case, leaving two copies of the
                    alphabet for two reasons: first, to favour letters
                    over gnarl, and second, to change only the letter case
                    when the mode is selected.  */
                gibber = gibber.toUpperCase();
            }
        }
    }
    for (line = 1; line <= npass; line++) {
        password = "";
        if (numeric) {
            for (nchars = 0; nchars < pw_length; nchars++) {
                if ((sep > 0) && ((nchars % sep) == 0) && (nchars > 0)) {
                    password += sepchar();
                }
                password += ran1.nextInt(9);
            }
        } else if (!english) {
            for (nchars = 0; nchars < pw_length; nchars++) {
                if ((sep > 0) && ((nchars % sep) == 0) && (nchars > 0)) {
                    password += sepchar();
                }
                if (gibberish) {
                    password += gibber.charAt(ran1.nextInt(gibber.length - 1));
                } else {
                    password += letters.charAt(ran1.nextInt(25));
                }
            }
        } else {
            position = ran1.nextInt(total_sum - 1);
            for (row_position = 0, j = 0; position >= row_position;
                 row_position += start_freq[j], j++) {
                continue;
            }
 
            password = letters.charAt(i = j - 1);
            nch = 1;
            for (nchars = pw_length - 1; nchars; --nchars) {
 
                // Now find random position within the row.
 
                position = ran1.nextInt(row_sums[i] - 1);
                for (row_position = 0, j = 0;
                     position >= row_position;
                     row_position += frequency[i][j], j++) {
                }
 
                if ((sep > 0) && ((nch % sep) == 0)) {
                    password += sepchar();
                }
                nch++;
                password += letters.charAt(i = j - 1);
            }
        }
 
        /*  If requested, calculate the MD5 signature for this key and
            and save for later appending to the results.  */
 
        if (makesig) {
            var n, m, hex = "0123456789ABCDEF";
 
            init();
            for (m = 0; m < password.length; m++) {
                update(32 + charcodes.indexOf(password.charAt(m)));
            }
            finish();
 
            for (n = 0; n < 16; n++) {
                md5v += hex.charAt(digestBits[n] >> 4);
                md5v += hex.charAt(digestBits[n] & 0xF);
            }
            md5v += "\n";
        }
 
        aline = "" + line;
        while (aline.length < ndig) {
            aline = " " + aline;
        }
        v += aline + ") " + password;
 
        if ((++lineno) >= npline) {
            v += "\n";
            lineno = 0;
        } else {
            v += "  ";
        }
    }
 
    if (makesig) {
        v += "\n----------  MD5 Signatures  ----------\n" + md5v;
    }
 
    document.onetime.pad.value = v;
    window.status = "Done.";
}
 
// -->
</script>


ce que j'aimerai, c'est suprimer la numérotation, tout simplement, mais au millieu de cette montagne de code... je me sent tout petit

Donc si l'un de vous pouvais m'orienter dans c'merdier (super merdier au demeurant), ce serai parfait.

Merci