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| ---- System ----
System: Linux 4.9.0-4-amd64 x86_64
CPU: Intel(R) Celeron(R) CPU J1900 @ 1.99GHz 2000MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT x4
GPU: Unknown GPU x1
System memory: 3662 MB
Video memory: 256 MB
Sync threads: 3
Async threads: 4
---- MathLib ----
Set SSE2 simd processor
---- Sound ----
Renderer: OpenAL Soft
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.17.2
Found AL_EXT_LINEAR_DISTANCE
Found AL_EXT_OFFSET
Found ALC_EXT_EFX
Found EFX Filter
Found EFX Reverb
Found EAX Reverb
Found QUAD16 format
Found 51CHN16 format
Found 61CHN16 format
Found 71CHN16 format
Maximum sources: 256
Maximum effect slots: 4
Maximum auxiliary sends: 2
---- Render ----
Renderer: INTEL Unknown 256MB
OpenGL vendor: Intel Open Source Technology Center
OpenGL renderer: Mesa DRI Intel(R) Bay Trail
OpenGL version: 3.3 (Core Profile) Mesa 13.0.6
OpenGL flags: Core Profile
Found required GL_ARB_map_buffer_range
Found required GL_ARB_vertex_array_object
Found required GL_ARB_draw_instanced
Found required GL_ARB_draw_elements_base_vertex
Found required GL_ARB_transform_feedback
Found required GL_ARB_half_float_vertex
Found required GL_ARB_half_float_pixel
Found required GL_ARB_framebuffer_object
Found required GL_ARB_texture_multisample
Found required GL_ARB_uniform_buffer_object
Found required GL_ARB_geometry_shader4
Found optional GL_ARB_blend_func_extended
Found optional GL_ARB_tessellation_shader
Found optional GL_ARB_shader_bit_encoding
Found optional GL_ARB_sample_shading
Found optional GL_ARB_compute_shader
Found optional GL_ARB_gpu_shader5
Found optional GL_EXT_texture_compression_s3tc
Found optional GL_ARB_texture_compression_rgtc
Shading language: 3.30
Maximum texture size: 8192
Maximum texture units: 96
Maximum texture renders: 8
---- Physics ----
Physics: Multi-threaded
---- PathFind ----
PathFind: Multi-threaded
GPUMonitorPlugin::init(): can't initialize GPUMonitor
EnginePlugins::init(): can't initialize "GPUMonitor" plugin
---- Interpreter ----
Version: 2.52
Loading "heaven/unigine.cpp" 104ms
Unigine~# render_restart
Loading "heaven/locale/unigine.en" dictionary
Loading "core/materials/default/unigine_post.mat" 23 materials 50 shaders 8ms
Loading "core/materials/default/unigine_render.mat" 47 materials 2368 shaders 26ms
Loading "core/materials/default/unigine_mesh.mat" 5 materials 3386 shaders 28ms
Loading "core/materials/default/unigine_mesh_lut.mat" 2 materials 1062 shaders 7ms
Loading "core/materials/default/unigine_mesh_paint.mat" 2 materials 1158 shaders 10ms
Loading "core/materials/default/unigine_mesh_tessellation.mat" 5 materials 3332 shaders 25ms
Loading "core/materials/default/unigine_mesh_tessellation_paint.mat" 2 materials 2276 shaders 15ms
Loading "core/materials/default/unigine_mesh_triplanar.mat" 1 material 112 shaders 3ms
Loading "core/materials/default/unigine_mesh_overlap.mat" 1 material 300 shaders 5ms
Loading "core/materials/default/unigine_mesh_terrain.mat" 1 material 813 shaders 8ms
Loading "core/materials/default/unigine_mesh_layer.mat" 1 material 84 shaders 2ms
Loading "core/materials/default/unigine_mesh_noise.mat" 1 material 106 shaders 4ms
Loading "core/materials/default/unigine_mesh_stem.mat" 2 materials 2180 shaders 23ms
Loading "core/materials/default/unigine_mesh_wire.mat" 1 material 45 shaders 1ms
Loading "core/materials/default/unigine_terrain.mat" 1 material 1980 shaders 14ms
Loading "core/materials/default/unigine_grass.mat" 2 materials 474 shaders 7ms
Loading "core/materials/default/unigine_particles.mat" 1 material 109 shaders 2ms
Loading "core/materials/default/unigine_billboard.mat" 1 material 51 shaders 2ms
Loading "core/materials/default/unigine_billboards.mat" 2 materials 840 shaders 7ms
Loading "core/materials/default/unigine_volume.mat" 6 materials 53 shaders 7ms
Loading "core/materials/default/unigine_gui.mat" 1 material 82 shaders 1ms
Loading "core/materials/default/unigine_water.mat" 1 material 533 shaders 36ms
Loading "core/materials/default/unigine_sky.mat" 1 material 21 shaders 21ms
Loading "core/materials/default/unigine_decal.mat" 1 material 99 shaders 2ms
Loading "core/properties/unigine.prop" 2 properties 0ms
Unigine Heaven Benchmark 4.0 (4.0)Unigine~# world_load heaven/heaven
Loading "heaven/heaven.cpp" 255ms
Loading "heaven/materials/heaven_base.mat" 7 materials 12ms
Loading "heaven/materials/heaven_environment.mat" 13 materials 1076ms
Loading "heaven/materials/heaven_ruins.mat" 27 materials 2595ms
Loading "heaven/materials/heaven_buildings.mat" 58 materials 3052ms
Loading "heaven/materials/heaven_props.mat" 10 materials 593ms
Loading "heaven/materials/heaven_sfx.mat" 11 materials 11ms
Loading "heaven/materials/heaven_fort.mat" 15 materials 720ms
Loading "heaven/materials/heaven_airship.mat" 26 materials 4792ms
Loading "heaven/heaven.world" 14757ms
Unigine~# quit
Close "libopenal.so.1"
Close "libGL.so.1"
Memory usage: none
Allocations: none
Shutdown |