truc con, mais qui marche pas
:
alors que ça marche :Code:
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5 if (Key.isDown(127) and lvl2>20) { Gamer2_mc._x += 35; Gamer2_mc._y -= 17.5; lvl2 -= 20; }
c'est bien Key.isDown(ascii) ??Code:
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5 if (Key.isDown(Key.Up) and lvl2>20) { Gamer2_mc._x += 35; Gamer2_mc._y -= 17.5; lvl2 -= 20; }