| 12
 3
 4
 5
 6
 7
 8
 9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 
 | #include<iostream>
 
using namespace std;
 
template<class T>class List
{
 // Attributes
 public:
	  // Implementation
 List()
{
  // initializes the list object for the first time
 
  _first_node = NULL;
  _number_of_nodes = 0;
}
  ~List();
 
  class invalid_position {};
  class out_of_memory {};
    // supported exceptions
  int get_number_of_items() const;
    // returns the list size
 
 // Operations
  void add(T* item);
    // add the specified item at the end of list
 
  void add(int at_position, T* item);
    // add the specified item at specified position
 
  void remove(int at_position);
    // remove and deletes the item stored at specified position
 
  T* get_item(int at_position);
    // returns the item stored at specified position
 
 
 
 
 protected:
  class T_Node
  {
  public:
    T_Node(T* item, T_Node* next_node)
    {
      _item = item;
      _next_node = next_node;
    }
 
    ~T_Node()
    {
      delete _item;
    }
 
    T* _item;
    T_Node* _next_node;
  };
 
  public:
 
    // this class is used internally to implement a single linked list
     T_Node* _first_node;
    // first node of the linked list
 
  int _number_of_nodes;
    // number of items stored in list
 
  T_Node* find_node(int node_position) ;
    // helper function to retrieve an indexed node
 
};
 
 
 
 
template<class T>List::~List()
{
  // deletes all stored items
 
  while (_number_of_nodes > 0)
    remove(0);
}
 
template<class T>inline int List::get_number_of_items()
{
  // returns list size
 
  return _number_of_nodes;
}
 
template<class T>inline void List::add(T* item)
{
  // adds an item at list tail
 
  add(_number_of_nodes, item);
}
 
template <class T> void List::add(int at_position, T* item)
{
  // adds an item at specified position
  // throws an out_of_memory exception in case of low system resources
  //  or an invalid_position if insertion at specified position is 
  //  impossible
 
  if (at_position == 0)
  {
    _first_node = new T_Node(item, NULL);
 
    if (_first_node == NULL)
      throw out_of_memory();
  }
  else
  {
    T_Node* previous_node = find_node(at_position - 1);
    // NOTE: find_node() can throw an invalid_position exception
 
    T_Node* next_node = previous_node->_next_node;
 
    previous_node->_next_node = new T_Node(item, next_node);
 
    if (previous_node->_next_node == NULL)
      throw out_of_memory();
  }
 
  _number_of_nodes++;
}
 
template <class T> void List::remove(int at_position)
{
  // removes and deletes the item indexed by the at_position value
  // throws an invalid_position if no item is available at specified
  //  position
 
  T_Node* node_to_delete;
 
  if (at_position == 0)
  {
    node_to_delete = _first_node;
    _first_node = node_to_delete->_next_node;
  }
  else
  {
    T_Node* previous_node = find_node(at_position - 1);
    // NOTE: find_node() can throw an invalid_position exception
 
    node_to_delete = previous_node->_next_node;
    previous_node->_next_node = node_to_delete->_next_node;
  }
 
  delete node_to_delete;
  _number_of_nodes--;
}
 
template<class T> inline T* List::get_item(int at_position) const
{
  // returns the requested item
  // throws an invalid_position if no item is available at specified
  //  position
 
  T_Node* node = find_node(at_position);
  return node->_item;
}
 
template <class T>List::T_Node* List::find_node(int node_position) const
{
  // searches (by index) a node in the internal single linked list
  // throws an invalid_position exception if no item found
 
  if (node_position < 0)
    throw invalid_position();
 
  T_Node* node = _first_node;
  int node_index = 0;
 
  while (node_index < node_position)
  {
    if (node == NULL)
      throw invalid_position();
 
    node = node->_next_node;
    node_index++;
  }
 
  return node;
}
 
int main()
{
 
} |