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   | #include <iostream>
#define LINUX
 
 
using namespace std;
 
 
#ifdef LINUX
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h> 
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
#define closesocket(param) close(param)
 
 
typedef int SOCKET;
typedef struct sockaddr_in SOCKADDR_IN;
typedef struct sockaddr SOCKADDR;
 
int main(int argc, char *argv[])
{
	SOCKET serveur;
	SOCKET client;
	SOCKADDR_IN sin;
	SOCKADDR_IN sinc;
	int val=1;
 
  	cout << "linux" << endl;
	serveur=socket (AF_INET, SOCK_STREAM, 0);
	if(serveur != -1)
	{
		cout<<"fonction socket.......................................[OK]"<<endl;
 
		sin.sin_addr.s_addr = htonl (INADDR_ANY);
    		sin.sin_family = AF_INET;
    		sin.sin_port = htons (23);
                cout<<"avant fonction bind............................[OK]"<<endl;
		if(bind(serveur,(SOCKADDR *)&sin, sizeof(sin)) != -1)
		{
			cout<<"fonction bind............................[OK]"<<endl;
			if (listen(serveur,1) != SOCKET_ERROR)
			{
				cout<<"fonction listen.......................[OK]"<<endl<<"attente d'une connexion"<<endl;
				bool val=true;
				while(val)
				{
					cout<<"message apres la boucle"<<endl;
					socklen_t taille = sizeof(sinc);
					client=accept(serveur,(SOCKADDR *)&sinc,&taille);
					if(client != SOCKET_ERROR)
					{
					cout<<"connexion etablie"<<endl;
					val=false;
					}
				}
			}
		}
 
 
	}
	closesocket(serveur);
	closesocket(client);
 
 
 
  return EXIT_SUCCESS;
}
 
#endif
 
#ifdef WINDOWS
int main(int argc, char *argv[])
{
  cout << "windows" << endl;
 
  return EXIT_SUCCESS;
}
 
#endif |