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| #include <iostream>
#define LINUX
using namespace std;
#ifdef LINUX
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
#define closesocket(param) close(param)
typedef int SOCKET;
typedef struct sockaddr_in SOCKADDR_IN;
typedef struct sockaddr SOCKADDR;
int main(int argc, char *argv[])
{
SOCKET serveur;
SOCKET client;
SOCKADDR_IN sin;
SOCKADDR_IN sinc;
int val=1;
cout << "linux" << endl;
serveur=socket (AF_INET, SOCK_STREAM, 0);
if(serveur != -1)
{
cout<<"fonction socket.......................................[OK]"<<endl;
sin.sin_addr.s_addr = htonl (INADDR_ANY);
sin.sin_family = AF_INET;
sin.sin_port = htons (23);
cout<<"avant fonction bind............................[OK]"<<endl;
if(bind(serveur,(SOCKADDR *)&sin, sizeof(sin)) != -1)
{
cout<<"fonction bind............................[OK]"<<endl;
if (listen(serveur,1) != SOCKET_ERROR)
{
cout<<"fonction listen.......................[OK]"<<endl<<"attente d'une connexion"<<endl;
bool val=true;
while(val)
{
cout<<"message apres la boucle"<<endl;
socklen_t taille = sizeof(sinc);
client=accept(serveur,(SOCKADDR *)&sinc,&taille);
if(client != SOCKET_ERROR)
{
cout<<"connexion etablie"<<endl;
val=false;
}
}
}
}
}
closesocket(serveur);
closesocket(client);
return EXIT_SUCCESS;
}
#endif
#ifdef WINDOWS
int main(int argc, char *argv[])
{
cout << "windows" << endl;
return EXIT_SUCCESS;
}
#endif |