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| package pong;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.FocusEvent;
import java.awt.event.FocusListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import javax.swing.JPanel;
import javax.swing.Timer;
@SuppressWarnings("serial")
public class GameBoard extends JPanel implements ActionListener , KeyListener , FocusListener {
Ball ball;
Racket racketg , racketd ;
Player playerg , playerd;
Timer timer;
GameFrame gfrm ;
public GameBoard(GameFrame fr)
{
gfrm = fr ;
ball = new Ball(300, 300);
racketd = new Racket(575, 300);
racketg = new Racket(0,300);
timer = new Timer(25, this);
this.addKeyListener(this);
gfrm.addFocusListener(this);
this.setFocusable(true);
this.setBackground(Color.black);
}
public void paint(Graphics g)
{
super.paint(g);
racketd.Draw(g);
racketg.Draw(g);
ball.Draw(g);
}
@Override
public void keyPressed(KeyEvent arg0) {
if(arg0.getKeyCode() == KeyEvent.VK_Z)
{
racketg.up = true;
}
if(arg0.getKeyCode() == KeyEvent.VK_S)
{
racketg.down = true;
}
if(arg0.getKeyCode() == KeyEvent.VK_UP)
{
racketd.up = true;
}
if(arg0.getKeyCode() == KeyEvent.VK_DOWN)
{
racketd.down = true;
}
repaint();
}
@Override
public void keyReleased(KeyEvent arg0) {
if(arg0.getKeyCode() == KeyEvent.VK_Z)
{
racketg.up = false;
}
if(arg0.getKeyCode() == KeyEvent.VK_S)
{
racketg.down = false;
}
if(arg0.getKeyCode() == KeyEvent.VK_UP)
{
racketd.up = false;
}
if(arg0.getKeyCode() == KeyEvent.VK_DOWN)
{
racketd.down = false;
}
repaint();
}
@Override
public void keyTyped(KeyEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void actionPerformed(ActionEvent arg0) {
ball.Move();
racketd.Move();
racketg.Move();
repaint();
}
@Override
public void focusGained(FocusEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void focusLost(FocusEvent arg0) {
// TODO Auto-generated method stub
}
} |