affichage HTML via Javascript
Bonjour j'ai un petit problème avec mon code Javascript, je voudrais que mon animation m'affiche mon texte tout en interprétant les balises html, pour ça j'ai utilisé la méthode Jquery html(). Mais ça ne marche pas, il ne me les affiche plus dans le résultata mais il ne les interprête pas ><
Merci de votre aide ;)
Ceci est mon fichier js de base:
Code:
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| $(function(){
// container is the DOM element;
// userText is the textbox
var container = $("#container");
$("#container").html('<h1>Hello</h1>');
$("#container").shuffleLetters();
setTimeout(function(){
// Shuffle the container with custom text
container.shuffleLetters({
"text": "Excellium RH Consulting : chasseur et eleveur de talents commerciaux"
});
userText.val("type anything and hit return..").fadeIn();
},8000);
}); |
Et là j'ai mon appel de la méthode shuffleletter:
Code:
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| /**
* @name Shuffle Letters
* @author Martin Angelov
* @version 1.0
* @url http://tutorialzine.com/2011/09/shuffle-letters-effect-jquery/
* @license MIT License
*/
(function($){
$.fn.shuffleLetters = function(prop){
var options = $.extend({
"step" : 8, // How many times should the letters be changed
"fps" : 25, // Frames Per Second
"text" : "", // Use this text instead of the contents
"callback" : function(){} // Run once the animation is complete
},prop)
return this.each(function(){
var el = $(this),
str = "";
// Preventing parallel animations using a flag;
if(el.data('animated')){
return true;
}
el.data('animated',true);
if(options.text) {
str = options.text.split('');
}
else {
str = el.text().split('');
}
// The types array holds the type for each character;
// Letters holds the positions of non-space characters;
var types = [],
letters = [];
// Looping through all the chars of the string
for(var i=0;i<str.length;i++){
var ch = str[i];
if(ch == " "){
types[i] = "space";
continue;
}
else if(/[a-z]/.test(ch)){
types[i] = "lowerLetter";
}
else if(/[A-Z]/.test(ch)){
types[i] = "upperLetter";
}
else {
types[i] = "symbol";
}
letters.push(i);
}
el.html("");
// Self executing named function expression:
(function shuffle(start){
// This code is run options.fps times per second
// and updates the contents of the page element
var i,
len = letters.length,
strCopy = str.slice(0); // Fresh copy of the string
if(start>len){
// The animation is complete. Updating the
// flag and triggering the callback;
el.data('animated',false);
options.callback(el);
return;
}
// All the work gets done here
for(i=Math.max(start,0); i < len; i++){
// The start argument and options.step limit
// the characters we will be working on at once
if( i < start+options.step){
// Generate a random character at thsi position
strCopy[letters[i]] = randomChar(types[letters[i]]);
}
else {
strCopy[letters[i]] = "";
}
}
el.text(strCopy.join(""));
setTimeout(function(){
shuffle(start+1);
},1000/options.fps);
})(-options.step);
});
};
function randomChar(type){
var pool = "";
if (type == "lowerLetter"){
pool = "abcdefghijklmnopqrstuvwxyz0123456789";
}
else if (type == "upperLetter"){
pool = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
}
else if (type == "symbol"){
pool = ",.?/\\(^)![]{}*&^%$#'\"";
}
var arr = pool.split('');
return arr[Math.floor(Math.random()*arr.length)];
}
})(jQuery); |