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| void QtAff::AffMap()
{
QPixmap image;
int width = 0;
int heigth = 0;
for (int i = 0; i < _size; i++)
{
for (int j = 0; j < _size; j++)
{
if (_tab[i][j] == 1 && getMur() == 0)
{
image.load("./res/mur.png", 0, Qt::AutoColor);
item_mur = scene->addPixmap(image);
item_mur->setPos(width, heigth);
width += 20;
}
if (_tab[i][j] == 4)
{
image.load("./res/tete.png", 0, Qt::AutoColor);
item_tete = scene->addPixmap(image);
item_tete->setPos(width, heigth);
setTete(1);
width += 20;
}
if (_tab[i][j] == 2)
{
image.load("./res/queue.png", 0, Qt::AutoColor);
item_queue = scene->addPixmap(image);
item_queue->setPos(width, heigth);
setQueue(1);
width += 20;
}
if (_tab[i][j] == 3)
{
image.load("./res/corps.png", 0, Qt::AutoColor);
item_corps = scene->addPixmap(image);
item_corps->setPos(width, heigth);
setCorps(getCorps() + 1);
width += 20;
}
if (_tab[i][j] == 7)
{
image.load("./res/apple.jpg", 0, Qt::AutoColor);
item_apple = scene->addPixmap(image);
item_apple->setPos(width, heigth);
setApple(1);
width += 20;
}
if (_tab[i][j] == 0)
width += 20;
}
heigth += 20;
width = 0;
}
heigth += 20;
width = 0;
}
setMur(1);
}
void QtAff::initWindow()
{
createScene();
setWidth(520);
setHeigth(520);
setApple(0);
setTete(0);
setCorps(0);
setQueue(0);
setMur(0);
setCpt(0);
setSize(25);
setTab();
setDir(UP);
window->resize(getWidth(), getHeigth());
window->setWindowTitle("Snake");
}
QGraphicsScene *QtAff::getScene() const
{
return scene;
}
void QtAff::removeItemScene()
{
if (getApple() != 0)
{
std::cout << "remove apple" << std::endl;
scene->removeItem(item_apple);
setApple(0);
}
}
if (getCorps() != 0)
{
scene->removeItem(item_corps);
setCorps(getCorps() - 1);
}
if (getTete() != 0)
{
std::cout << "remove tete" << std::endl;
scene->removeItem(item_tete);
setCorps(0);
}
if (getQueue() != 0)
{
std::cout << "remove queue" << std::endl;
scene->removeItem(item_queue);
setQueue(0);
}
}
void QtAff::createScene()
{
window = new QWidget();
scene = new QGraphicsScene(window);
vue = new QGraphicsView(getScene(), window);
}
void QtAff::affichage()
{
window->show();
}
void QtAff::boucle()
{
AffMap();
_cpt++;
if (_cpt == 3)
_dir = LEFT;
if (_cpt == 7)
_dir = DOWN;
if (_cpt == 10)
_dir = RIGHT;
decal();
}
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
QtAff *Aff = new QtAff;
QTimer *timer = new QTimer();
Aff->initWindow();
QObject::connect(timer, SIGNAL(timeout()), Aff, SLOT(removeItemScene()));
QObject::connect(timer, SIGNAL(timeout()), Aff, SLOT(boucle()));
QObject::connect(timer, SIGNAL(timeout()), Aff, SLOT(affichage()));
timer->start(1000);
return app.exec();
} |