mon canvas ne se lance pas
bonjour j'ai un canvas mais clui ci ne veut pas se lancer voila mon code je pense l'avoir bien fait pourtant :
calsse main.java
Code:
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|
package hello;
import javax.microedition.midlet.MIDlet;
import javax.microedition.lcdui.Display;
public class Main extends MIDlet {
public Main() { // Added
Canvas = new Canvas(); // Added
} // Added
public void startApp() {
Display display = Display.getDisplay(this); // Added
Canvas.start(); // Added
display.setCurrent(Canvas); // Added
}
public void pauseApp() {
}
public void destroyApp(boolean unconditional) {
}
private static Canvas Canvas; // Added
} |
classeCanvas.java
Code:
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| package hello;
import javax.microedition.lcdui.game.GameCanvas;
import javax.microedition.lcdui.Graphics;
public class Canvas extends GameCanvas implements Runnable {
public Canvas() {
super(false);
}
public void run() {
while(true) {
updateScreen(getGraphics());
try {
Thread.sleep(sleepTime);
} catch (Exception e) {
}
}
}
public void start() {
Thread runner = new Thread(this);
runner.start();
}
private void createBackground(Graphics g) {
g.setColor(0x000000);
g.fillRect(0, 0, getWidth(), getHeight());
}
private void updateScreen(Graphics g) {
createBackground(g);
flushGraphics();
}
private int sleepTime = 30;
} |
pourrize vous me dire ou est le probelem car quand je le lance il ne se passse rien
merci