simulation Airport in c++
bonsoir,
j'ai un projet en c++ voilà l'ennoncé
Problem Statement:
You are to simulate airplane arrivals and departures from a fictitious airport with a single (1)
runway. The purpose of this simulator is to estimate how long aircraft will wait to access the
runway, and, under really bad circumstances, how many will run out of fuel and crash,
because the runway does not become available soon enough.
Constraints:
• Between 0 and 10 airplanes may arrive per time interval. (The Random class and the Math
class have methods that will be helpful in generating random numbers.)
• Each arriving flight is given a unique flight number prior to entering the landing queue.
• The single runway can accommodate up to six (6) departures (or arrivals) per time interval.
• You will have a queue for the planes that are ready to land and another queue for those
ready to takeoff. Arriving flights have priority over departing flights.
• Each airplane that needs to land has enough fuel to keep it in flight for 25
time intervals.
• An airplane needs at least 1 unit of fueltime
to land in a given interval.
• If a flight is too low on fuel you should attempt to move it to the head of the landing queue.
• If an airplane exhausts its fuel supply before landing then post the flight as having crashed.
Initial Conditions:
There are initially no airplanes that are in the landing queue.
There are initially no flights awaiting departure.
Your queues have no effective limit on size, we have lots of sky and tarmac space.
Operation:
Arriving flights are given the runway before departures.
Use a random number generator to generate the number of planes (0 10)
that arrive for
landing during each time interval; and the initial amount of fuel (2 5)
units remaining for
flights entering airspace. As soon as an arriving flight lands it is placed in the queue ready for
departure. Run for a 1000 intervals.
///////////////////////////////////////////////////////////////////////////
j'ai deja créé mes classes et mes methodes mais je me suis bloqué je sais pas est ce ke je suis sur la bonne voie
voilà mon code
Code:
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#include <iostream>
#include<time.h>
#include <stdlib.h>
using namespace std;
/////////////////////////////////Fonction Random///////////////////////////////////////////
int random(int a,int b){
srand(time(NULL));
return rand()%(b-a) +a;
}
////////////////////////////////FONCTION TIMER ////////////////////////////////////
int rndm_plane(){
int rnd;
srand(time(NULL));
rnd=rand() % 11;
return rnd;
}
////////////////////////////////Inform time Intervalle ////////////////////////////////////////////
int Inform(){
bool interval=0;
int rndm;
time_t start,now;
double def = 0;
time(&start);
do{
time(&now);
def=now-start;
if(def==2){//interval de temps
interval=1;
rndm=rndm_plane();}
}
while(interval==0);
return rndm;
}
/////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////AirPlane//////////////////////////////////////////
class Airplane
{
private:
int FlightID;
int time;
std::string Nom;
std::string TypePlane;
int Fuel_Left;
bool Etat;
public:
Airplane();
Airplane(int flt, int time,bool e,int fuel);
//Airplane(std::string Nom ,std::string TypePlane);
std::string GetNom();
std::string GetTypePlane();
int GetFuelLeft();
void SetNom(std::string);
void SetTypePlane(std::string);
void SetFuelLeft(int);
~Airplane();
//Airplane(Airplane&);
};
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
Airplane::Airplane()
{ int cmp;
FlightID=cmp; // cmp s'increment a chaque fois !!!
time=Inform();
Nom="RAM";
TypePlane= "....";
Fuel_Left=random(2,5);
cmp++;
//cout<<"hello";
}
Airplane::Airplane(int flt, int t,bool e,int fuel)
{
FlightID= flt;
Fuel_Left=fuel;
time=t;
Etat=random(0,1);
cout << "Plane number " << flt <<"Nom :"<<GetNom()<<"Type :"<<GetTypePlane()<<" ready to ";
if (Etat == 0){
cout << "land." << endl;
cout << "Fuel : " <<fuel<< endl;
FlightID++; }
else if (Etat == 1){
cout << "take off." << endl;
FlightID++; }
}
Airplane::~Airplane()
{
}
///////////////////////////////////////////////////////////////////////////
//SETTER & GETTER
//////////////////////////////////////////////////////////////////////////
std::string Airplane::GetNom()
{
return Nom;
}
std::string Airplane::GetTypePlane()
{
return TypePlane;
}
int Airplane::GetFuelLeft()
{
return Fuel_Left;
}
void Airplane::SetNom(std::string name){
name=Nom;}
void Airplane::SetTypePlane(std::string type){
type=Nom;}
////////////////////////////////Control_Plane //////////////////////////////////////////
class ControlPlane
{
public:
ControlPlane();
ControlPlane(Airplane etat);
void refuse(); //waiting to use runway but it's full
void land(int time) ;
void fly(int time,int id) ;
int started();
void Priority();
//void land(int time);
~ControlPlane();
//Airplane(Airplane&);
};
ControlPlane::ControlPlane(){
}
ControlPlane::~ControlPlane(){
}
void ControlPlane::Priority()
{
int i;
Airplane air,b,tmp;
for(i=0;i<2;i++){
if((air.GetFuelLeft()) >(b.GetFuelLeft()) )
{
tmp = air;
air =b;
b= tmp;
}
}
}
int main(int argc, char *argv[])
{
int n= random(0,10);
int etat=random(0,1);
Airplane air;
Airplane();
ControlPlane p;
for(int i=0;i<n;i++){
int fuel=random(2,5);
Airplane(i,Inform(),etat,fuel);
}
system("PAUSE");
return EXIT_SUCCESS;
} |
et merci