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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace WpfMovingUserControl
{
/// <summary>
/// Logique d'interaction pour UserControl1.xaml
/// </summary>
public partial class UserControl1 : UserControl
{
public UserControl1()
{
InitializeComponent();
}
private bool mouseDownInToolbar = false;
private Point DragOffset;
private void myToolbar_MouseDown(object sender, MouseButtonEventArgs e)
{
this.mouseDownInToolbar = true;
this.DragOffset = e.GetPosition(LayoutRoot);
this.toolbarBorder.CaptureMouse();
}
private void myToolbar_MouseMove(object sender, MouseEventArgs e)
{
if (mouseDownInToolbar)
{
// we want to move it based on the position of the mouse
moveUserControl(e); }
}
private void moveUserControl(MouseEventArgs e)
{
Point mousePos = e.GetPosition(LayoutRoot);
Double newX = LocalTranslateTransform.X + (mousePos.X - DragOffset.X);
Double newY = LocalTranslateTransform.Y + (mousePos.Y - DragOffset.Y);
this.LocalTranslateTransform.X = newX;
this.LocalTranslateTransform.Y = newY;
}
private void myToolbar_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
this.mouseDownInToolbar = false;
this.toolbarBorder.ReleaseMouseCapture();
}
}
} |
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