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| <Window
x:Class="WpfApplication3.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Window1"
Height="400" Width="800" WindowStyle="None"
AllowsTransparency="True" Background="Transparent"
>
<Window.Resources>
<MeshGeometry3D x:Key="mesh1" TriangleIndices="0,1,2 3,4,5"
Positions="1,1,1 1,1,0 0,1,0 0,1,0 0,1,1 1,1,1 "
TextureCoordinates="0,1 1,1 1,0 1,0, 0,0 0,1" />
<MeshGeometry3D x:Key="mesh2" TriangleIndices="0,1,2 3,4,5"
Positions="1,1,1 1,0,1 1,0,0 1,0,0 1,1,0 1,1,1 "
TextureCoordinates="0,1 1,1 1,0 1,0 0,0 0,1" />
<MeshGeometry3D x:Key="mesh3" TriangleIndices="0,1,2 3,4,5"
Positions="1,1,1 0,1,1 0,0,1 0,0,1 1,0,1 1,1,1 "
TextureCoordinates="0,1 1,1 1,0 1,0 0,0 0,1" />
<MeshGeometry3D x:Key="mesh4" TriangleIndices="0,1,2 3,4,5"
Positions="0,1,0 1,1,0 1,0,0 1,0,0 0,0,0 0,1,0 "
TextureCoordinates="0,1 1,1 1,0 1,0 0,0 0,1" />
<MeshGeometry3D x:Key="mesh5" TriangleIndices="0,1,2 3,4,5"
Positions="0,0,0 1,0,0 1,0,1 1,0,1 0,0,1 0,0,0 "
TextureCoordinates="0,1 1,1 1,0 1,0 0,0 0,1" />
<MeshGeometry3D x:Key="mesh6" TriangleIndices="0,1,2 3,4,5"
Positions="0,0,0 0,0,1 0,1,1 0,1,1 0,1,0 0,0,0 "
TextureCoordinates="0,1 1,1 1,0 1,0 0,0 0,1" />
<Storyboard x:Key="Rot1" RepeatBehavior="Forever">
<DoubleAnimation BeginTime="00:00:00" Duration="00:00:30" From="0" To="360"
Storyboard.TargetName="rotate" Storyboard.TargetProperty="Angle" />
</Storyboard>
</Window.Resources>
<Grid>
<Grid.Triggers>
<EventTrigger RoutedEvent="FrameworkElement.Loaded">
<BeginStoryboard Storyboard="{StaticResource Rot1}"/>
</EventTrigger>
</Grid.Triggers>
<Viewport3D x:Name="mainViewport" x:FieldModifier="private"
HorizontalAlignment="Stretch" VerticalAlignment="Stretch" >
<Viewport3D.Camera>
<PerspectiveCamera x:Name="Camera" FieldOfView="45" FarPlaneDistance="100"
LookDirection="0,0,-5" NearPlaneDistance="0.1"
Position="0.5,0.5,4" UpDirection="0,1,0"/>
</Viewport3D.Camera>
<ContainerUIElement3D>
<Viewport2DVisual3D Geometry="{StaticResource mesh6}">
<Viewport2DVisual3D.Visual>
<Grid Background="LightSteelBlue"
HorizontalAlignment="Left" VerticalAlignment="Top"
Margin="10,10,0,0" Width="180" Height="230" >
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<TextBox x:Name="TboxMsg" x:FieldModifier="private" Margin="5" Grid.Row="0" Grid.ColumnSpan="2"
Text="Ce message va être envoyé vers une autre face du cube lors de l'appui sur le bouton 'Envoyer'."
TextWrapping="Wrap" />
<Button Margin="5" Grid.Row="1" Grid.Column="0"
Content="Envoyer" Click="Button_Click_1" />
<Button Margin="5" Grid.Row="1" Grid.Column="1"
Content="Options" />
</Grid>
</Viewport2DVisual3D.Visual>
<Viewport2DVisual3D.Material>
<DiffuseMaterial Viewport2DVisual3D.IsVisualHostMaterial="true" Color="White" Brush="Blue"/>
</Viewport2DVisual3D.Material>
</Viewport2DVisual3D>
<Viewport2DVisual3D Geometry="{StaticResource mesh2}">
<Viewport2DVisual3D.Visual>
<Grid Background="LightSteelBlue"
HorizontalAlignment="Left" VerticalAlignment="Top"
Margin="10,10,0,0" Width="180" Height="230" >
<TextBox x:Name="TboxMsgReception" x:FieldModifier="private"
Margin="15" Grid.Row="1" Grid.Column="1" IsReadOnly="True"
Text="" TextWrapping="Wrap" />
</Grid>
</Viewport2DVisual3D.Visual>
<Viewport2DVisual3D.Material>
<DiffuseMaterial Viewport2DVisual3D.IsVisualHostMaterial="true" Color="White" Brush="Blue"/>
</Viewport2DVisual3D.Material>
</Viewport2DVisual3D>
<Viewport2DVisual3D Geometry="{StaticResource mesh3}">
<Viewport2DVisual3D.Visual>
<Grid Background="LightSteelBlue"
HorizontalAlignment="Left" VerticalAlignment="Top"
Margin="10,10,0,0" Width="180" Height="230" >
<Button Margin="5" Grid.Row="1" Grid.Column="1" Click="Button_Click"
Content="X" Foreground="Red" FontSize="122" />
</Grid>
</Viewport2DVisual3D.Visual>
<Viewport2DVisual3D.Material>
<DiffuseMaterial Viewport2DVisual3D.IsVisualHostMaterial="true" Color="White" Brush="Blue"/>
</Viewport2DVisual3D.Material>
</Viewport2DVisual3D>
<Viewport2DVisual3D Geometry="{StaticResource mesh4}">
<Viewport2DVisual3D.Visual>
<Grid Background="LightSteelBlue"
HorizontalAlignment="Left" VerticalAlignment="Top"
Margin="10,10,0,0" Width="180" Height="230" >
<Button Margin="5" Grid.Row="1" Grid.Column="1"
Content="mesh4" />
</Grid>
</Viewport2DVisual3D.Visual>
<Viewport2DVisual3D.Material>
<DiffuseMaterial Viewport2DVisual3D.IsVisualHostMaterial="true" Color="White" Brush="Blue"/>
</Viewport2DVisual3D.Material>
</Viewport2DVisual3D>
<!-- Pas nécessaire vu l'axe de rotation -->
<!--<Viewport2DVisual3D Geometry="{StaticResource mesh1}">
<Viewport2DVisual3D.Visual>
<Grid Background="LightSteelBlue"
HorizontalAlignment="Left" VerticalAlignment="Top"
Margin="10,10,0,0" Width="180" Height="230" >
<Button Margin="5" Grid.Row="1" Grid.Column="1"
Content="mesh1" />
</Grid>
</Viewport2DVisual3D.Visual>
<Viewport2DVisual3D.Material>
<DiffuseMaterial Viewport2DVisual3D.IsVisualHostMaterial="true" Color="White" Brush="Blue"/>
</Viewport2DVisual3D.Material>
</Viewport2DVisual3D>
<Viewport2DVisual3D Geometry="{StaticResource mesh5}">
<Viewport2DVisual3D.Visual>
<Grid Background="LightSteelBlue"
HorizontalAlignment="Left" VerticalAlignment="Top"
Margin="10,10,0,0" Width="180" Height="230" >
<Button Margin="5" Grid.Row="1" Grid.Column="1"
Content="mesh5" />
</Grid>
</Viewport2DVisual3D.Visual>
<Viewport2DVisual3D.Material>
<DiffuseMaterial Viewport2DVisual3D.IsVisualHostMaterial="true" Color="White" Brush="Blue"/>
</Viewport2DVisual3D.Material>
</Viewport2DVisual3D>-->
<ContainerUIElement3D.Transform>
<Transform3DGroup>
<TranslateTransform3D OffsetX="0.5" OffsetY="0.0" OffsetZ="0.25" />
<RotateTransform3D>
<RotateTransform3D.Rotation>
<AxisAngleRotation3D x:Name="rotate" Axis="0,1,0" Angle="0" />
</RotateTransform3D.Rotation>
</RotateTransform3D>
</Transform3DGroup>
</ContainerUIElement3D.Transform>
</ContainerUIElement3D>
<ModelVisual3D>
<ModelVisual3D.Content>
<AmbientLight Color="#FFFFFFFF"/>
</ModelVisual3D.Content>
</ModelVisual3D>
</Viewport3D>
</Grid>
</Window> |
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