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glmark2 2021.02
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OpenGL Information
GL_VENDOR: Intel
GL_RENDERER: Mesa Intel(R) UHD Graphics 630 (CFL GT2)
GL_VERSION: 4.6 (Compatibility Profile) Mesa 23.0.4-0ubuntu1~22.04.1
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[build] use-vbo=false: FPS: 4591 FrameTime: 0.218 ms
[build] use-vbo=true: FPS: 4725 FrameTime: 0.212 ms
[texture] texture-filter=nearest: FPS: 4450 FrameTime: 0.225 ms
[texture] texture-filter=linear: FPS: 4443 FrameTime: 0.225 ms
[texture] texture-filter=mipmap: FPS: 4567 FrameTime: 0.219 ms
[shading] shading=gouraud: FPS: 4140 FrameTime: 0.242 ms
[shading] shading=blinn-phong-inf: FPS: 4160 FrameTime: 0.240 ms
[shading] shading=phong: FPS: 3710 FrameTime: 0.270 ms
[shading] shading=cel: FPS: 3600 FrameTime: 0.278 ms
[bump] bump-render=high-poly: FPS: 2901 FrameTime: 0.345 ms
[bump] bump-render=normals: FPS: 4551 FrameTime: 0.220 ms
[bump] bump-render=height: FPS: 4493 FrameTime: 0.223 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 3059 FrameTime: 0.327 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 1501 FrameTime: 0.666 ms
[pulsar] light=false:quads=5:texture=false: FPS: 4188 FrameTime: 0.239 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 1584 FrameTime: 0.631 ms
[desktop] effect=shadow:windows=4: FPS: 3130 FrameTime: 0.319 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1008 FrameTime: 0.992 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 1637 FrameTime: 0.611 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 1162 FrameTime: 0.861 ms
[ideas] speed=duration: FPS: 3483 FrameTime: 0.287 ms
[jellyfish] <default>: FPS: 3117 FrameTime: 0.321 ms
[terrain] <default>: FPS: 321 FrameTime: 3.115 ms
[shadow] <default>: FPS: 3317 FrameTime: 0.301 ms
[refract] <default>: FPS: 752 FrameTime: 1.330 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 3893 FrameTime: 0.257 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 3940 FrameTime: 0.254 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 3912 FrameTime: 0.256 ms
[function] fragment-complexity=low:fragment-steps=5: FPS: 3890 FrameTime: 0.257 ms
[function] fragment-complexity=medium:fragment-steps=5: FPS: 3911 FrameTime: 0.256 ms
[loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 3966 FrameTime: 0.252 ms
[loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 4099 FrameTime: 0.244 ms
[loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 3958 FrameTime: 0.253 ms
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glmark2 Score: 3338
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