Salut tout le monde, je voudrais installer openGL sur mon ordi portable sur Ubuntu afin de pouvoir faire mes travaux pratiques de mon cours d'infographie sur mon portable et le cours utilise openGL, mais je suis bloqué lorsque je dois faire la commande make du makefile, ça me donne des erreurs pour tous les méthodes de glm.
Voici le fichier makefile
Voici le fichier main.cpp
Code : Sélectionner tout - Visualiser dans une fenêtre à part
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34 CONTEXT=sdl2 ifeq "$(shell uname)" "Darwin" CONTEXT=glfw3 LDFLAGS += -lobjc -framework Foundation -framework OpenGL -framework Cocoa endif CXXFLAGS += -g -W -Wall -Wno-unused-parameter -Wno-deprecated-declarations CXXFLAGS += $(shell pkg-config --cflags glew) CXXFLAGS += $(shell pkg-config --cflags $(CONTEXT)) LDFLAGS += -g LDFLAGS += $(shell pkg-config --libs glew) LDFLAGS += $(shell pkg-config --libs $(CONTEXT)) TP="tp2" SRC=main exe : $(SRC).exe run : exe ./$(SRC).exe $(SRC).exe : $(SRC).cpp *.h $(CXX) $(CXXFLAGS) -o$@ $(SRC).cpp $(LDFLAGS) sol : ; make SRC=$(SRC)Solution exe runs : ; make SRC=$(SRC)Solution run clean : rm -rf *.o *.exe *.exe.dSYM remise zip : make clean rm -f INF2705_remise_$(TP).zip zip -r INF2705_remise_$(TP).zip *.cpp *.h *.glsl makefile *.txt
et une partie des erreurs parce que la liste dépasse la console
Code : Sélectionner tout - Visualiser dans une fenêtre à part
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714 #include <stdlib.h> #include <iostream> #include "inf2705-matrice.h" #include "inf2705-nuanceur.h" #include "inf2705-fenetre.h" #include "inf2705-forme.h" #include <glm/gtx/io.hpp> #include <vector> #define SOMMETS 0 #define CONNECTI 1 // variables pour l'utilisation des nuanceurs GLuint prog; // votre programme de nuanceurs GLint locVertex = -1; GLint locColor = -1; GLint locmatrModel = -1; GLint locmatrVisu = -1; GLint locmatrProj = -1; GLint locplanCoupe = -1; GLint loccoulProfondeur = -1; GLuint progBase; // le programme de nuanceurs de base GLint locVertexBase = -1; GLint locColorBase = -1; GLint locmatrModelBase = -1; GLint locmatrVisuBase = -1; GLint locmatrProjBase = -1; // matrices du pipeline graphique MatricePipeline matrProj, matrVisu, matrModel; // les formes FormeCube *cube = NULL; FormeSphere *sphere = NULL; FormeTheiere *theiere = NULL; FormeTore *toreTerre = NULL; FormeTore *toreMars = NULL; FormeTore *toreJupiter = NULL; GLuint vao = 0; GLuint vbo[2] = {0,0}; // // variables d'état // struct Etat { int modele; // le modèle à afficher comme CorpsCeleste (1-sphère, 2-cube, 3-théière). bool modeSelection; // on est en mode sélection? bool enmouvement; // le modèle est en mouvement/rotation automatique ou non bool afficheAxes; // indique si on affiche les axes bool coulProfondeur; // indique si on veut colorer selon la profondeur GLenum modePolygone; // comment afficher les polygones glm::ivec2 sourisPosPrec; // partie 1: utiliser un plan de coupe glm::vec4 planCoupe; // équation du plan de coupe (partie 1) GLfloat angleCoupe; // angle (degrés) autour de x (partie 1) // apprentissage supplémentaire: facteur de réchauffement float facteurRechauffement; // un facteur qui sert à calculer la couleur des pôles (0.0=froid, 1.0=chaud) } etat = { 1, false, true, true, false, GL_FILL, glm::ivec2(0), glm::vec4( 0, 0, 1, 0 ), 0.0, 0.2 }; // // variables pour définir le point de vue // class Camera { public: void definir() { matrVisu.LookAt( dist*cos(glm::radians(theta))*sin(glm::radians(phi)), dist*sin(glm::radians(theta))*sin(glm::radians(phi)), dist*cos(glm::radians(phi)), 0, 0, 0, 0, 0, 1 ); // (pour apprentissage supplémentaire): La caméra est sur la Terre et voir passer les autres objets célestes en utilisant l'inverse de la matrice mm } void verifierAngles() // vérifier que les angles ne débordent pas les valeurs permises { const GLdouble MINPHI = 0.01, MAXPHI = 180.0 - 0.01; phi = glm::clamp( phi, MINPHI, MAXPHI ); } double theta; // angle de rotation de la caméra (coord. sphériques) double phi; // angle de rotation de la caméra (coord. sphériques) double dist; // distance (coord. sphériques) bool modeLookAt; // on utilise LookAt (au lieu de Rotate et Translate) } camera = { 90.0, 75.0, 35.0, true }; // // les corps célestes // class CorpsCeleste { public: CorpsCeleste( float r, float dist, float rot, float rev, float vitRot, float vitRev, glm::vec4 coul=glm::vec4(1.,1.,1.,1.), bool select = false, glm::vec4 coul2=glm::vec4(1.,1.,1.,1.) ) : rayon(r), distance(dist), rotation(rot), revolution(rev), vitRotation(vitRot), vitRevolution(vitRev), couleur(coul), estSelectionne(select), couleurSel(coul2) { } void ajouteEnfant( CorpsCeleste &bebe ) { enfants.push_back( &bebe ); } void afficher( ) { matrModel.PushMatrix(); { matrModel.Rotate( revolution, 0, 0, 1 ); // révolution du corps autour de son parent matrModel.Translate( distance, 0, 0 ); // position par rapport à son parent // afficher d'abord les enfants std::vector<CorpsCeleste*>::iterator it; for ( it = enfants.begin() ; it!=enfants.end() ; it++ ) { (*it)->afficher(); } // afficher le parent matrModel.PushMatrix(); { matrModel.Rotate( rotation, 0, 0, 1 ); // rotation sur lui-même matrModel.Scale( rayon, rayon, rayon ); // la taille du corps glUniformMatrix4fv( locmatrModel, 1, GL_FALSE, matrModel ); // la couleur du corps if (!etat.modeSelection) { glVertexAttrib4fv( locColor, glm::value_ptr(couleur) ); } else { glVertexAttrib4fv( locColor, glm::value_ptr(couleurSel) ); } switch ( etat.modele ) { default: case 1: sphere->afficher(); break; case 2: cube->afficher(); break; case 3: matrModel.Scale( 0.5, 0.5, 0.5 ); matrModel.Translate( 0.0, 0.0, -1.0 ); glUniformMatrix4fv( locmatrModel, 1, GL_FALSE, matrModel ); theiere->afficher( ); break; } } matrModel.PopMatrix(); glUniformMatrix4fv( locmatrModel, 1, GL_FALSE, matrModel ); } matrModel.PopMatrix(); glUniformMatrix4fv( locmatrModel, 1, GL_FALSE, matrModel ); } void avancerPhysique() { if (!estSelectionne) { const float dt = 0.5; // intervalle entre chaque affichage (en secondes) rotation += dt * vitRotation; revolution += dt * vitRevolution; } } std::vector<CorpsCeleste*> enfants; // la liste des enfants float rayon; // le rayon du corps float distance; // la distance au parent float rotation; // l'angle actuel de rotation en degrés float revolution; // l'angle actuel de révolution en degrés float vitRotation; // la vitesse de rotation float vitRevolution; // la vitesse de révolution glm::vec4 couleur; // la couleur du corps bool estSelectionne; // le corps est sélectionné ? glm::vec4 couleurSel; // la couleur en mode sélection }; // rayon dist rota revol vrota vrevol CorpsCeleste Soleil( 4.00, 0.0, 0.0, 0.0, 0.05, 0.0, glm::vec4(1.0, 1.0, 0.0, 0.5), false, glm::vec4(0.0, 0.0, 0.0, 0.0) ); CorpsCeleste Terre( 0.70, 7.0, 30.0, 30.0, 2.5, 0.10, glm::vec4(0.5, 0.5, 1.0, 1.0), false, glm::vec4(0.0, 0.0, 0.0, 1.0) ); CorpsCeleste Lune( 0.20, 1.5, 20.0, 30.0, 2.5, -0.35, glm::vec4(0.6, 0.6, 0.6, 1.0), false, glm::vec4(0.0, 0.0, 1.0, 0.0) ); CorpsCeleste Mars( 0.50, 11.0, 20.0,140.0, 2.5, 0.13, glm::vec4(0.6, 1.0, 0.5, 1.0), false, glm::vec4(0.0, 0.0, 1.0, 1.0) ); CorpsCeleste Phobos( 0.20, 1.0, 5.0, 15.0, 3.5, 1.7, glm::vec4(0.4, 0.4, 0.8, 1.0), false, glm::vec4(0.0, 1.0, 0.0, 0.0) ); CorpsCeleste Deimos( 0.25, 1.7, 10.0, 2.0, 4.0, 0.5, glm::vec4(0.5, 0.5, 0.1, 1.0), false, glm::vec4(0.0, 1.0, 0.0, 1.0) ); CorpsCeleste Jupiter( 1.20, 16.0, 10.0, 40.0, 0.2, 0.02, glm::vec4(1.0, 0.5, 0.5, 1.0), false, glm::vec4(0.0, 1.0, 1.0, 0.0) ); CorpsCeleste Io( 0.20, 1.7, 5.0, 1.5, 2.5, 4.3, glm::vec4(0.7, 0.4, 0.5, 1.0), false, glm::vec4(0.0, 1.0, 1.0, 1.0) ); CorpsCeleste Europa( 0.25, 2.5, 87.0, 11.9, 3.5, 3.4, glm::vec4(0.4, 0.4, 0.8, 1.0), false, glm::vec4(1.0, 0.0, 0.0, 0.0) ); CorpsCeleste Ganymede( 0.30, 3.1, 10.0, 42.4, 4.0, 1.45, glm::vec4(0.5, 0.5, 0.1, 1.0), false, glm::vec4(1.0, 0.0, 0.0, 1.0) ); CorpsCeleste Callisto( 0.35, 4.0, 51.0, 93.1, 1.0, 0.45, glm::vec4(0.7, 0.5, 0.1, 1.0), false, glm::vec4(1.0, 0.0, 1.0, 0.0) ); void calculerPhysique( ) { if ( etat.enmouvement ) { // incrémenter rotation[] et revolution[] pour faire tourner les planètes Soleil.avancerPhysique(); Terre.avancerPhysique(); Lune.avancerPhysique(); Mars.avancerPhysique(); Phobos.avancerPhysique(); Deimos.avancerPhysique(); Jupiter.avancerPhysique(); Io.avancerPhysique(); Europa.avancerPhysique(); Ganymede.avancerPhysique(); Callisto.avancerPhysique(); } } void chargerNuanceurs() { // charger le nuanceur de base { // créer le programme progBase = glCreateProgram(); // attacher le nuanceur de sommets { GLuint nuanceurObj = glCreateShader( GL_VERTEX_SHADER ); glShaderSource( nuanceurObj, 1, &ProgNuanceur::chainesSommetsMinimal, NULL ); glCompileShader( nuanceurObj ); glAttachShader( progBase, nuanceurObj ); ProgNuanceur::afficherLogCompile( nuanceurObj ); } // attacher le nuanceur de fragments { GLuint nuanceurObj = glCreateShader( GL_FRAGMENT_SHADER ); glShaderSource( nuanceurObj, 1, &ProgNuanceur::chainesFragmentsMinimal, NULL ); glCompileShader( nuanceurObj ); glAttachShader( progBase, nuanceurObj ); ProgNuanceur::afficherLogCompile( nuanceurObj ); } // faire l'édition des liens du programme glLinkProgram( progBase ); ProgNuanceur::afficherLogLink( progBase ); // demander la "Location" des variables if ( ( locVertexBase = glGetAttribLocation( progBase, "Vertex" ) ) == -1 ) std::cerr << "!!! pas trouvé la \"Location\" de Vertex" << std::endl; if ( ( locColorBase = glGetAttribLocation( progBase, "Color" ) ) == -1 ) std::cerr << "!!! pas trouvé la \"Location\" de Color" << std::endl; if ( ( locmatrModelBase = glGetUniformLocation( progBase, "matrModel" ) ) == -1 ) std::cerr << "!!! pas trouvé la \"Location\" de matrModel" << std::endl; if ( ( locmatrVisuBase = glGetUniformLocation( progBase, "matrVisu" ) ) == -1 ) std::cerr << "!!! pas trouvé la \"Location\" de matrVisu" << std::endl; if ( ( locmatrProjBase = glGetUniformLocation( progBase, "matrProj" ) ) == -1 ) std::cerr << "!!! pas trouvé la \"Location\" de matrProj" << std::endl; } { // charger le nuanceur de ce TP // créer le programme prog = glCreateProgram(); // attacher le nuanceur de sommets const GLchar *chainesSommets = ProgNuanceur::lireNuanceur( "nuanceurSommets.glsl" ); if ( chainesSommets != NULL ) { GLuint nuanceurObj = glCreateShader( GL_VERTEX_SHADER ); glShaderSource( nuanceurObj, 1, &chainesSommets, NULL ); glCompileShader( nuanceurObj ); glAttachShader( prog, nuanceurObj ); ProgNuanceur::afficherLogCompile( nuanceurObj ); delete [] chainesSommets; } #if 1 // partie 2: const GLchar *chainesGeometrie = ProgNuanceur::lireNuanceur( "nuanceurGeometrie.glsl" ); if ( chainesGeometrie != NULL ) { GLuint nuanceurObj = glCreateShader( GL_GEOMETRY_SHADER ); glShaderSource( nuanceurObj, 1, &chainesGeometrie, NULL ); glCompileShader( nuanceurObj ); glAttachShader( prog, nuanceurObj ); ProgNuanceur::afficherLogCompile( nuanceurObj ); delete [] chainesGeometrie; } #endif // attacher le nuanceur de fragments const GLchar *chainesFragments = ProgNuanceur::lireNuanceur( "nuanceurFragments.glsl" ); if ( chainesFragments != NULL ) { GLuint nuanceurObj = glCreateShader( GL_FRAGMENT_SHADER ); glShaderSource( nuanceurObj, 1, &chainesFragments, NULL ); glCompileShader( nuanceurObj ); glAttachShader( prog, nuanceurObj ); ProgNuanceur::afficherLogCompile( nuanceurObj ); delete [] chainesFragments; } // faire l'édition des liens du programme glLinkProgram( prog ); ProgNuanceur::afficherLogLink( prog ); // demander la "Location" des variables if ( ( locVertex = glGetAttribLocation( prog, "Vertex" ) ) == -1 ) std::cerr << "!!! pas trouvé la \"Location\" de Vertex" << std::endl; if ( ( locColor = glGetAttribLocation( prog, "Color" ) ) == -1 ) std::cerr << "!!! pas trouvé la \"Location\" de Color" << std::endl; if ( ( locmatrModel = glGetUniformLocation( prog, "matrModel" ) ) == -1 ) std::cerr << "!!! pas trouvé la \"Location\" de matrModel" << std::endl; if ( ( locmatrVisu = glGetUniformLocation( prog, "matrVisu" ) ) == -1 ) std::cerr << "!!! pas trouvé la \"Location\" de matrVisu" << std::endl; if ( ( locmatrProj = glGetUniformLocation( prog, "matrProj" ) ) == -1 ) std::cerr << "!!! pas trouvé la \"Location\" de matrProj" << std::endl; if ( ( locplanCoupe = glGetUniformLocation( prog, "planCoupe" ) ) == -1 ) std::cerr << "!!! pas trouvé la \"Location\" de planCoupe" << std::endl; if ( ( loccoulProfondeur = glGetUniformLocation( prog, "coulProfondeur" ) ) == -1 ) std::cerr << "!!! pas trouvé la \"Location\" de coulProfondeur" << std::endl; } } void FenetreTP::initialiser() { // donner la couleur de fond glClearColor( 0.1, 0.1, 0.1, 1.0 ); // activer les etats openGL glEnable( GL_DEPTH_TEST ); // activer le mélange de couleur pour la transparence glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); // charger les nuanceurs chargerNuanceurs(); glUseProgram( prog ); // les valeurs à utiliser pour tracer le quad const GLfloat taille = Jupiter.distance + Callisto.distance + Callisto.rayon; GLfloat coo[] = { -taille, taille, 0, taille, taille, 0, taille, -taille, 0, -taille, -taille, 0 }; const GLuint connec[] = { 0, 1, 2, 2, 3, 0 }; // partie 1: initialiser le VAO (quad) glBindVertexArray(vao); // partie 1: créer les deux VBO pour les sommets et la connectivité glGenBuffers(1,&vbo[0]); glBindBuffer( GL_ARRAY_BUFFER, vbo[0] ); glBufferData( GL_ARRAY_BUFFER, sizeof(coo), coo, GL_STATIC_DRAW); glVertexAttribPointer( locVertex, 3, GL_FLOAT, GL_FALSE, 0, 0 ); glEnableVertexAttribArray(locVertex); glGenBuffers(1,&vbo[1]); glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, vbo[1] ); glBufferData( GL_ELEMENT_ARRAY_BUFFER, sizeof(connec), connec, GL_STATIC_DRAW); glBindVertexArray(0); // construire le graphe de scène Soleil.ajouteEnfant(Terre); Terre.ajouteEnfant(Lune); Soleil.ajouteEnfant(Mars); Mars.ajouteEnfant(Phobos); Mars.ajouteEnfant(Deimos); Soleil.ajouteEnfant(Jupiter); Jupiter.ajouteEnfant(Io); Jupiter.ajouteEnfant(Europa); Jupiter.ajouteEnfant(Ganymede); Jupiter.ajouteEnfant(Callisto); // créer quelques autres formes cube = new FormeCube( 1.5 ); sphere = new FormeSphere( 1.0, 16, 16 ); theiere = new FormeTheiere( ); toreTerre = new FormeTore( 0.08, Terre.distance, 8, 200 ); toreMars = new FormeTore( 0.08, Mars.distance, 8, 200 ); toreJupiter = new FormeTore( 0.08, Jupiter.distance, 8, 200 ); } void FenetreTP::conclure() { delete cube; delete sphere; delete theiere; delete toreTerre; delete toreMars; delete toreJupiter; glDeleteBuffers( 2, vbo ); glDeleteVertexArrays( 1, &vao ); } void afficherQuad( GLfloat alpha ) // le plan qui ferme les solides { glVertexAttrib4f( locColor, 1.0, 1.0, 1.0, alpha ); // afficher le plan tourné selon l'angle courant et à la position courante // partie 1: modifs ici ... // ... matrModel.Rotate(etat.angleCoupe, 0.0, 1.0, 0.0); matrModel.Translate(etat.planCoupe.x,etat.planCoupe.y,-etat.planCoupe.w); glUniformMatrix4fv( locmatrModel, 1, GL_FALSE, matrModel ); glBindVertexArray( vao ); glDrawElements( GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0 ); glBindVertexArray(0); // ... } void afficherModele() { glVertexAttrib4f( locColor, 1.0, 1.0, 1.0, 1.0 ); #if 1 // afficher les deux tores pour identifier les orbites des planetes glVertexAttrib3f( locColor, 0.0, 0.0, 1.0 ); toreTerre->afficher(); glVertexAttrib3f( locColor, 0.0, 1.0, 0.0 ); toreMars->afficher(); glVertexAttrib3f( locColor, 1.0, 0.0, 0.0 ); toreJupiter->afficher(); #endif // afficher le système solaire en commençant à la racine Soleil.afficher( ); } void FenetreTP::afficherScene( ) { // effacer l'ecran et le tampon de profondeur et le stencil glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT ); glUseProgram( progBase ); // définir le pipeline graphique matrProj.Perspective( 50.0, (GLdouble) largeur_ / (GLdouble) hauteur_, 0.1, 100.0 ); glUniformMatrix4fv( locmatrProjBase, 1, GL_FALSE, matrProj ); camera.definir(); glUniformMatrix4fv( locmatrVisuBase, 1, GL_FALSE, matrVisu ); matrModel.LoadIdentity(); glUniformMatrix4fv( locmatrModelBase, 1, GL_FALSE, matrModel ); // afficher les axes if ( etat.afficheAxes ) FenetreTP::afficherAxes(); // dessiner la scène glUseProgram( prog ); glUniformMatrix4fv( locmatrProj, 1, GL_FALSE, matrProj ); glUniformMatrix4fv( locmatrVisu, 1, GL_FALSE, matrVisu ); glUniformMatrix4fv( locmatrModel, 1, GL_FALSE, matrModel ); glUniform4fv( locplanCoupe, 1, glm::value_ptr(etat.planCoupe) ); glUniform1i( loccoulProfondeur, etat.coulProfondeur ); // afficher le modèle et tenir compte du stencil et du plan de coupe // partie 1: modifs ici ... if (!etat.modeSelection) { glEnable(GL_STENCIL_TEST); glStencilFunc(GL_ALWAYS,1,1); glStencilOp(GL_KEEP,GL_KEEP,GL_INCR); glEnable(GL_CLIP_PLANE0); glDepthMask(GL_FALSE); glEnable(GL_BLEND); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); afficherModele(); glDisable(GL_CLIP_PLANE0); matrModel.PushMatrix(); afficherQuad(0.25); glDisable(GL_BLEND); glDepthMask(GL_TRUE); glStencilFunc(GL_EQUAL,2,1); matrModel.PopMatrix(); afficherQuad(0.25); glDisable(GL_STENCIL_TEST); } else { afficherModele(); glFinish(); //obtenir position GLint cloture[4]; glGetIntegerv( GL_VIEWPORT, cloture ); GLint posX = etat.sourisPosPrec.x, posY = cloture[3]-etat.sourisPosPrec.y; glReadBuffer(GL_BACK); //obtenir couleur a la position obtenue GLubyte couleur[4]; glReadPixels( posX, posY, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, couleur ); if (couleur[0] == 0 && couleur[1] == 0 && couleur[2] == 0 && couleur[3] == 0) Soleil.estSelectionne = !Soleil.estSelectionne; else if (couleur[0] == 0 && couleur[1] == 0 && couleur[2] == 0 && couleur[3] != 0) Terre.estSelectionne = !Terre.estSelectionne; else if (couleur[0] == 0 && couleur[1] == 0 && couleur[2] != 0 && couleur[3] == 0) Lune.estSelectionne = !Lune.estSelectionne; else if (couleur[0] == 0 && couleur[1] == 0 && couleur[2] != 0 && couleur[3] != 0) Mars.estSelectionne = !Mars.estSelectionne; else if (couleur[0] == 0 && couleur[1] != 0 && couleur[2] == 0 && couleur[3] == 0) Phobos.estSelectionne = !Phobos.estSelectionne; else if (couleur[0] == 0 && couleur[1] != 0 && couleur[2] == 0 && couleur[3] != 0) Deimos.estSelectionne = !Deimos.estSelectionne; else if (couleur[0] == 0 && couleur[1] != 0 && couleur[2] != 0 && couleur[3] == 0) Jupiter.estSelectionne = !Jupiter.estSelectionne; else if (couleur[0] == 0 && couleur[1] != 0 && couleur[2] != 0 && couleur[3] != 0) Io.estSelectionne = !Io.estSelectionne; else if (couleur[0] != 0 && couleur[1] == 0 && couleur[2] == 0 && couleur[3] == 0) Europa.estSelectionne = !Europa.estSelectionne; else if (couleur[0] != 0 && couleur[1] == 0 && couleur[2] == 0 && couleur[3] != 0) Ganymede.estSelectionne = !Ganymede.estSelectionne; else if (couleur[0] != 0 && couleur[1] == 0 && couleur[2] != 0 && couleur[3] == 0) Callisto.estSelectionne = !Callisto.estSelectionne; } } void FenetreTP::redimensionner( GLsizei w, GLsizei h ) { // glViewport( 0, 0, w, h ); GLfloat h2 = 0.5*h; glViewport( 0, 0, w, h2 ); // pour le viewport 0 glViewportIndexedf( 1, 0, h2, w, h2 ); // pour le viewport 1 glScissorIndexed( 1, 0, h2, w, h2 ); } void FenetreTP::clavier( TP_touche touche ) { switch ( touche ) { case TP_ECHAP: case TP_q: // Quitter l'application quit(); break; case TP_x: // Activer/désactiver l'affichage des axes etat.afficheAxes = !etat.afficheAxes; std::cout << "// Affichage des axes ? " << ( etat.afficheAxes ? "OUI" : "NON" ) << std::endl; break; case TP_v: // Recharger les fichiers des nuanceurs et recréer le programme chargerNuanceurs(); std::cout << "// Recharger nuanceurs" << std::endl; break; case TP_ESPACE: // Mettre en pause ou reprendre l'animation etat.enmouvement = !etat.enmouvement; break; case TP_g: // Permuter l'affichage en fil de fer ou plein etat.modePolygone = ( etat.modePolygone == GL_FILL ) ? GL_LINE : GL_FILL; glPolygonMode( GL_FRONT_AND_BACK, etat.modePolygone ); break; case TP_m: // Choisir le modèle: 1-sphère, 2-cube, 3-théière (déjà implanté) if ( ++etat.modele > 3 ) etat.modele = 1; std::cout << " etat.modele=" << etat.modele << std::endl; break; case TP_p: // Atténuer ou non la couleur selon la profondeur etat.coulProfondeur = !etat.coulProfondeur; std::cout << " etat.coulProfondeur=" << etat.coulProfondeur << std::endl; break; case TP_HAUT: // Déplacer le plan de coupe vers le haut etat.planCoupe.w += 0.1; std::cout << " etat.planCoupe.w=" << etat.planCoupe.w << std::endl; break; case TP_BAS: // Déplacer le plan de coupe vers le bas etat.planCoupe.w -= 0.1; std::cout << " etat.planCoupe.w=" << etat.planCoupe.w << std::endl; break; case TP_CROCHETDROIT: case TP_DROITE: // Augmenter l'angle du plan de coupe etat.angleCoupe += 0.5; etat.planCoupe.x = sin(glm::radians(etat.angleCoupe)); etat.planCoupe.z = cos(glm::radians(etat.angleCoupe)); std::cout << " etat.angleCoupe=" << etat.angleCoupe << std::endl; break; case TP_CROCHETGAUCHE: case TP_GAUCHE: // Diminuer l'angle du plan de coupe etat.angleCoupe -= 0.5; etat.planCoupe.x = sin(glm::radians(etat.angleCoupe)); etat.planCoupe.z = cos(glm::radians(etat.angleCoupe)); std::cout << " etat.angleCoupe=" << etat.angleCoupe << std::endl; break; // case TP_c: // Augmenter le facteur de réchauffement // etat.facteurRechauffement += 0.05; if ( etat.facteurRechauffement > 1.0 ) etat.facteurRechauffement = 1.0; // std::cout << " etat.facteurRechauffement=" << etat.facteurRechauffement << " " << std::endl; // break; // case TP_f: // Diminuer le facteur de réchauffement // etat.facteurRechauffement -= 0.05; if ( etat.facteurRechauffement < 0.0 ) etat.facteurRechauffement = 0.0; // std::cout << " etat.facteurRechauffement=" << etat.facteurRechauffement << " " << std::endl; // break; case TP_PLUS: // Incrémenter la distance de la caméra case TP_EGAL: camera.dist--; std::cout << " camera.dist=" << camera.dist << std::endl; break; case TP_SOULIGNE: case TP_MOINS: // Décrémenter la distance de la caméra camera.dist++; std::cout << " camera.dist=" << camera.dist << std::endl; break; default: std::cout << " touche inconnue : " << (char) touche << std::endl; imprimerTouches(); break; } } static bool pressed = false; void FenetreTP::sourisClic( int button, int state, int x, int y ) { pressed = ( state == TP_PRESSE ); if ( pressed ) { switch ( button ) { default: case TP_BOUTON_GAUCHE: // Modifier le point de vue etat.modeSelection = false; break; case TP_BOUTON_DROIT: // Sélectionner des objets etat.modeSelection = true; break; } etat.sourisPosPrec.x = x; etat.sourisPosPrec.y = y; } else { etat.modeSelection = false; } } void FenetreTP::sourisWheel( int x, int y ) // Déplacer le plan de coupe { const int sens = +1; etat.planCoupe.w += 0.02 * sens * y; std::cout << " etat.planCoupe.w=" << etat.planCoupe.w << std::endl; } void FenetreTP::sourisMouvement( int x, int y ) { if ( pressed ) { if ( !etat.modeSelection ) { int dx = x - etat.sourisPosPrec.x; int dy = y - etat.sourisPosPrec.y; camera.theta -= dx / 3.0; camera.phi -= dy / 3.0; } etat.sourisPosPrec.x = x; etat.sourisPosPrec.y = y; camera.verifierAngles(); } } int main( int argc, char *argv[] ) { // créer une fenêtre FenetreTP fenetre( "INF2705 TP" ); // allouer des ressources et définir le contexte OpenGL fenetre.initialiser(); bool boucler = true; while ( boucler ) { // mettre à jour la physique calculerPhysique( ); // affichage fenetre.afficherScene(); if ( etat.modeSelection ) { etat.modeSelection = pressed = false; } else fenetre.swap(); // récupérer les événements et appeler la fonction de rappel boucler = fenetre.gererEvenement(); } // détruire les ressources OpenGL allouées fenetre.conclure(); return 0; }
J'ai pas mal scruté les tutos les plus populaires pour installer openGl, du coup je pense que j'ai taper pas mal tous les commandes de base pour installer openGl, j'ai même suivi un tuto pour installer des drivers AMD parce que ma carte graphique est intel. Un de mes coéquipiers m'avait dit qu'il avait réussit à l'installer en updatant les drivers de sa carte graphique, du coup je pense que ça doit être possible. Ça m'a l'air d'être un problème avec libglm-dev?
Code : Sélectionner tout - Visualiser dans une fenêtre à part
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427 In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:92:29: note: template<class genType> genType glm::two_over_root_pi() previously declared here GLM_FUNC_QUALIFIER genType two_over_root_pi() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:122:43: error: redefinition of template<class genType> genType glm::one_over_root_two() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType one_over_root_two() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:98:29: note: template<class genType> genType glm::one_over_root_two() previously declared here GLM_FUNC_QUALIFIER genType one_over_root_two() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:128:43: error: redefinition of template<class genType> genType glm::root_half_pi() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_half_pi() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:104:29: note: template<class genType> genType glm::root_half_pi() previously declared here GLM_FUNC_QUALIFIER genType root_half_pi() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:134:43: error: redefinition of template<class genType> genType glm::root_two_pi() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_two_pi() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:110:29: note: template<class genType> genType glm::root_two_pi() previously declared here GLM_FUNC_QUALIFIER genType root_two_pi() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:140:43: error: redefinition of template<class genType> genType glm::root_ln_four() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_ln_four() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:116:29: note: template<class genType> genType glm::root_ln_four() previously declared here GLM_FUNC_QUALIFIER genType root_ln_four() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:146:43: error: redefinition of template<class genType> genType glm::e() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType e() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:122:29: note: template<class genType> genType glm::e() previously declared here GLM_FUNC_QUALIFIER genType e() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:152:43: error: redefinition of template<class genType> genType glm::euler() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType euler() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:128:29: note: template<class genType> genType glm::euler() previously declared here GLM_FUNC_QUALIFIER genType euler() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:158:43: error: redefinition of template<class genType> genType glm::root_two() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_two() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:134:29: note: template<class genType> genType glm::root_two() previously declared here GLM_FUNC_QUALIFIER genType root_two() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:164:43: error: redefinition of template<class genType> genType glm::root_three() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_three() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:140:29: note: template<class genType> genType glm::root_three() previously declared here GLM_FUNC_QUALIFIER genType root_three() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:170:43: error: redefinition of template<class genType> genType glm::root_five() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType root_five() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:146:29: note: template<class genType> genType glm::root_five() previously declared here GLM_FUNC_QUALIFIER genType root_five() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:176:43: error: redefinition of template<class genType> genType glm::ln_two() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType ln_two() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:152:29: note: template<class genType> genType glm::ln_two() previously declared here GLM_FUNC_QUALIFIER genType ln_two() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:182:43: error: redefinition of template<class genType> genType glm::ln_ten() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType ln_ten() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:158:29: note: template<class genType> genType glm::ln_ten() previously declared here GLM_FUNC_QUALIFIER genType ln_ten() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:188:43: error: redefinition of template<class genType> genType glm::ln_ln_two() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType ln_ln_two() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:164:29: note: template<class genType> genType glm::ln_ln_two() previously declared here GLM_FUNC_QUALIFIER genType ln_ln_two() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:194:43: error: redefinition of template<class genType> genType glm::third() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType third() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:170:29: note: template<class genType> genType glm::third() previously declared here GLM_FUNC_QUALIFIER genType third() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:200:43: error: redefinition of template<class genType> genType glm::two_thirds() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType two_thirds() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:176:29: note: template<class genType> genType glm::two_thirds() previously declared here GLM_FUNC_QUALIFIER genType two_thirds() ^ In file included from /usr/include/glm/gtc/constants.hpp:205:0, from /usr/include/glm/gtx/quaternion.hpp:47, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/constants.inl:206:43: error: redefinition of template<class genType> genType glm::golden_ratio() GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType golden_ratio() ^ In file included from /usr/local/include/glm/gtc/constants.hpp:184:0, from /usr/local/include/glm/gtc/quaternion.hpp:46, from /usr/local/include/glm/gtc/type_ptr.hpp:65, from inf2705-matrice.h:18, from main.cpp:8: /usr/local/include/glm/gtc/constants.inl:182:29: note: template<class genType> genType glm::golden_ratio() previously declared here GLM_FUNC_QUALIFIER genType golden_ratio() ^ In file included from /usr/include/glm/gtc/quaternion.hpp:382:0, from /usr/include/glm/gtx/quaternion.hpp:48, from /usr/include/glm/gtx/io.hpp:51, from main.cpp:12: /usr/include/glm/gtc/quaternion.inl:42:32: error: type/value mismatch at argument 1 in template parameter list for template<template<class,glm::precision <anonymous> > class vecType, class T, glm::precision P> struct glm::detail::compute_dot struct compute_dot<tquat, T, P> ^ /usr/include/glm/gtc/quaternion.inl:42:32: note: expected a template of type template<class, glm::precision <anonymous> > class vecType,got template<class T> struct glm::detail::tquat main.cpp: In member function void Camera::definir(): main.cpp:74:51: error: call of overloaded radians(double&) is ambiguous matrVisu.LookAt( dist*cos(glm::radians(theta))*sin(glm::radians(phi)), ^ In file included from /usr/local/include/glm/core/func_trigonometric.hpp:199:0, from /usr/local/include/glm/glm.hpp:100, from inf2705-matrice.h:17, from main.cpp:8: /usr/local/include/glm/core/func_trigonometric.inl:33:29: note: candidate: genType glm::radians(const genType&) [with genType = double] GLM_FUNC_QUALIFIER genType radians ^ In file included from /usr/include/glm/detail/func_trigonometric.hpp:205:0, from /usr/include/glm/trigonometric.hpp:35, from /usr/include/glm/glm.hpp:110, from /usr/include/glm/gtx/io.hpp:50, from main.cpp:12: /usr/include/glm/detail/func_trigonometric.inl:41:43: note: candidate: genType glm::radians(genType) [with genType = double] GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees) ^ main.cpp:74:74: error: call of overloaded radians(double&) is ambiguous matrVisu.LookAt( dist*cos(glm::radians(theta))*sin(glm::radians(phi)), ^ In file included from /usr/local/include/glm/core/func_trigonometric.hpp:199:0, from /usr/local/include/glm/glm.hpp:100, from inf2705-matrice.h:17, from main.cpp:8: /usr/local/include/glm/core/func_trigonometric.inl:33:29: note: candidate: genType glm::radians(const genType&) [with genType = double] GLM_FUNC_QUALIFIER genType radians ^ In file included from /usr/include/glm/detail/func_trigonometric.hpp:205:0, from /usr/include/glm/trigonometric.hpp:35, from /usr/include/glm/glm.hpp:110, from /usr/include/glm/gtx/io.hpp:50, from main.cpp:12: /usr/include/glm/detail/func_trigonometric.inl:41:43: note: candidate: genType glm::radians(genType) [with genType = double] GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees) ^ main.cpp:75:51: error: call of overloaded radians(double&) is ambiguous dist*sin(glm::radians(theta))*sin(glm::radians(phi)), ^ In file included from /usr/local/include/glm/core/func_trigonometric.hpp:199:0, from /usr/local/include/glm/glm.hpp:100, from inf2705-matrice.h:17, from main.cpp:8: /usr/local/include/glm/core/func_trigonometric.inl:33:29: note: candidate: genType glm::radians(const genType&) [with genType = double] GLM_FUNC_QUALIFIER genType radians ^ In file included from /usr/include/glm/detail/func_trigonometric.hpp:205:0, from /usr/include/glm/trigonometric.hpp:35, from /usr/include/glm/glm.hpp:110, from /usr/include/glm/gtx/io.hpp:50, from main.cpp:12: /usr/include/glm/detail/func_trigonometric.inl:41:43: note: candidate: genType glm::radians(genType) [with genType = double] GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees) ^ main.cpp:75:74: error: call of overloaded radians(double&) is ambiguous dist*sin(glm::radians(theta))*sin(glm::radians(phi)), ^ In file included from /usr/local/include/glm/core/func_trigonometric.hpp:199:0, from /usr/local/include/glm/glm.hpp:100, from inf2705-matrice.h:17, from main.cpp:8: /usr/local/include/glm/core/func_trigonometric.inl:33:29: note: candidate: genType glm::radians(const genType&) [with genType = double] GLM_FUNC_QUALIFIER genType radians ^ In file included from /usr/include/glm/detail/func_trigonometric.hpp:205:0, from /usr/include/glm/trigonometric.hpp:35, from /usr/include/glm/glm.hpp:110, from /usr/include/glm/gtx/io.hpp:50, from main.cpp:12: /usr/include/glm/detail/func_trigonometric.inl:41:43: note: candidate: genType glm::radians(genType) [with genType = double] GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees) ^ main.cpp:76:49: error: call of overloaded radians(double&) is ambiguous dist*cos(glm::radians(phi)), ^ In file included from /usr/local/include/glm/core/func_trigonometric.hpp:199:0, from /usr/local/include/glm/glm.hpp:100, from inf2705-matrice.h:17, from main.cpp:8: /usr/local/include/glm/core/func_trigonometric.inl:33:29: note: candidate: genType glm::radians(const genType&) [with genType = double] GLM_FUNC_QUALIFIER genType radians ^ In file included from /usr/include/glm/detail/func_trigonometric.hpp:205:0, from /usr/include/glm/trigonometric.hpp:35, from /usr/include/glm/glm.hpp:110, from /usr/include/glm/gtx/io.hpp:50, from main.cpp:12: /usr/include/glm/detail/func_trigonometric.inl:41:43: note: candidate: genType glm::radians(genType) [with genType = double] GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees) ^ main.cpp: In member function void Camera::verifierAngles(): main.cpp:85:45: error: call of overloaded clamp(double&, const GLdouble&, const GLdouble&) is ambiguous phi = glm::clamp( phi, MINPHI, MAXPHI ); ^ In file included from /usr/local/include/glm/core/func_common.hpp:428:0, from /usr/local/include/glm/glm.hpp:102, from inf2705-matrice.h:17, from main.cpp:8: /usr/local/include/glm/core/func_common.inl:323:29: note: candidate: genType glm::clamp(const genType&, const genType&, const genType&) [with genType = double] GLM_FUNC_QUALIFIER valType clamp ^ In file included from /usr/include/glm/detail/func_common.hpp:455:0, from /usr/include/glm/common.hpp:35, from /usr/include/glm/glm.hpp:112, from /usr/include/glm/gtx/io.hpp:50, from main.cpp:12: /usr/include/glm/detail/func_common.inl:451:29: note: candidate: genType glm::clamp(genType, genType, genType) [with genType = double] GLM_FUNC_QUALIFIER genType clamp(genType x, genType minVal, genType maxVal) ^ main.cpp: In member function void FenetreTP::clavier(TP_touche): main.cpp:591:58: error: call of overloaded radians(GLfloat&) is ambiguous etat.planCoupe.x = sin(glm::radians(etat.angleCoupe)); ^ In file included from /usr/local/include/glm/core/func_trigonometric.hpp:199:0, from /usr/local/include/glm/glm.hpp:100, from inf2705-matrice.h:17, from main.cpp:8: /usr/local/include/glm/core/func_trigonometric.inl:33:29: note: candidate: genType glm::radians(const genType&) [with genType = float] GLM_FUNC_QUALIFIER genType radians ^ In file included from /usr/include/glm/detail/func_trigonometric.hpp:205:0, from /usr/include/glm/trigonometric.hpp:35, from /usr/include/glm/glm.hpp:110, from /usr/include/glm/gtx/io.hpp:50, from main.cpp:12: /usr/include/glm/detail/func_trigonometric.inl:41:43: note: candidate: genType glm::radians(genType) [with genType = float] GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees) ^ main.cpp:592:58: error: call of overloaded radians(GLfloat&) is ambiguous etat.planCoupe.z = cos(glm::radians(etat.angleCoupe)); ^ In file included from /usr/local/include/glm/core/func_trigonometric.hpp:199:0, from /usr/local/include/glm/glm.hpp:100, from inf2705-matrice.h:17, from main.cpp:8: /usr/local/include/glm/core/func_trigonometric.inl:33:29: note: candidate: genType glm::radians(const genType&) [with genType = float] GLM_FUNC_QUALIFIER genType radians ^ In file included from /usr/include/glm/detail/func_trigonometric.hpp:205:0, from /usr/include/glm/trigonometric.hpp:35, from /usr/include/glm/glm.hpp:110, from /usr/include/glm/gtx/io.hpp:50, from main.cpp:12: /usr/include/glm/detail/func_trigonometric.inl:41:43: note: candidate: genType glm::radians(genType) [with genType = float] GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees) ^ main.cpp:598:58: error: call of overloaded radians(GLfloat&) is ambiguous etat.planCoupe.x = sin(glm::radians(etat.angleCoupe)); ^ In file included from /usr/local/include/glm/core/func_trigonometric.hpp:199:0, from /usr/local/include/glm/glm.hpp:100, from inf2705-matrice.h:17, from main.cpp:8: /usr/local/include/glm/core/func_trigonometric.inl:33:29: note: candidate: genType glm::radians(const genType&) [with genType = float] GLM_FUNC_QUALIFIER genType radians ^ In file included from /usr/include/glm/detail/func_trigonometric.hpp:205:0, from /usr/include/glm/trigonometric.hpp:35, from /usr/include/glm/glm.hpp:110, from /usr/include/glm/gtx/io.hpp:50, from main.cpp:12: /usr/include/glm/detail/func_trigonometric.inl:41:43: note: candidate: genType glm::radians(genType) [with genType = float] GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees) ^ main.cpp:599:58: error: call of overloaded radians(GLfloat&) is ambiguous etat.planCoupe.z = cos(glm::radians(etat.angleCoupe)); ^ In file included from /usr/local/include/glm/core/func_trigonometric.hpp:199:0, from /usr/local/include/glm/glm.hpp:100, from inf2705-matrice.h:17, from main.cpp:8: /usr/local/include/glm/core/func_trigonometric.inl:33:29: note: candidate: genType glm::radians(const genType&) [with genType = float] GLM_FUNC_QUALIFIER genType radians ^ In file included from /usr/include/glm/detail/func_trigonometric.hpp:205:0, from /usr/include/glm/trigonometric.hpp:35, from /usr/include/glm/glm.hpp:110, from /usr/include/glm/gtx/io.hpp:50, from main.cpp:12: /usr/include/glm/detail/func_trigonometric.inl:41:43: note: candidate: genType glm::radians(genType) [with genType = float] GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType radians(genType degrees) ^ makefile:22: recipe for target 'main.exe' failed make: *** [main.exe] Error 1
Merci d'avance.
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