//--------------------------------------------------------------------------- #ifndef Selection1H #define Selection1H //--------------------------------------------------------------------------- #include #include #include #include #include //--------------------------------------------------------------------------- class PACKAGE TSelectionserge : public TSelection { private: TImage *imageserge; protected: public: __fastcall TSelectionserge(TComponent* Owner); virtual void __fastcall MouseDown(TObject *Sender, TMouseButton Button, TShiftState Shift, float X, float Y); //virtual void __fastcall MouseMove(TObject *Sender, TShiftState Shift, float X, float Y); virtual void __fastcall MouseUp(TObject *Sender, TMouseButton Button, TShiftState Shift, float X, float Y); virtual void __fastcall MouseWheel(TObject *Sender, TShiftState Shift, int WheelDelta, bool &Handled); virtual void __fastcall MouseLeave(TObject *Sender); bool isDragging; bool isTurning; __published: }; //--------------------------------------------------------------------------- #endif