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usingSystem;
using
System.Collections.Generic;
using
System.ComponentModel;
using
System.Data;
using
System.Drawing;
using
System.Linq;
using
System.Text;
using
System.Windows.Forms;
using
System.Diagnostics;
using
System.Runtime.InteropServices;
using
System.Threading;
namespace
Simulateur
{
publicpartialclassForm1: Form
{
[DllImport("user32.dll")]
privatestaticexternvoid mouse_event(long dwFlags, long dx, long dy, long cButtons, long dwExtraInfo);
[
DllImport("user32.dll")]
staticexternbool SetCursorPos(int X, int Y);
public Form1()
{
InitializeComponent();
}
publicenumMouseEventTFlags
{
LEFTDOWN = 0x00000002,
LEFTUP = 0x00000004,
MIDDLEDOWN = 0x00000020,
MIDDLEUP = 0x00000040,
MOVE = 0x00000001,
ABSOLUTE = 0x00008000,
RIGHTDOWN = 0x00000008,
RIGHTUP = 0x00000010
}
privatevoid Form1_Load(object sender, EventArgs e)
{
SetCursorPos(250, 250);
Thread.Sleep(100);
mouse_event((
uint)MouseEventTFlags.LEFTDOWN, 0, 0, 0, 0);
Thread.Sleep(10);
mouse_event((
uint)MouseEventTFlags.LEFTUP, 0, 0, 0, 0);
}
[STAThread]
staticvoid Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(newForm1());
}
privatevoid button1_Click(object sender, EventArgs e)
{
Debug.WriteLine("COME ON !!");
}
}
} |
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