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/***************************************
*
* Android Bluetooth Oscilloscope
* yus - projectproto.blogspot.com
* September 2010
*
***************************************/
package org.projectproto.yuscope;
import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothSocket;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import java.io.IOException;
import java.io.InputStream;
import java.util.UUID;
/**
*
**/
public class BluetoothRfcommClient {
// Unique UUID for this application
private static final UUID MY_UUID =
//UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66");
UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
//UUID.fromString("0000FFD3-0000-1000-8000-00805F9B34FB");
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
//public static final int STATE_LISTEN = 1; // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // now connected to a remote device
/**
* Constructor. Prepares a new BluetoothChat session.
* - context - The UI Activity Context
* - handler - A Handler to send messages back to the UI Activity
*/
public BluetoothRfcommClient(Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state o
* */
private synchronized void setState(int state) {
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(BluetoothOscilloscope.MESSAGE_STATE_CHANGE, state, -1).sendToTarget();
}
/**
* Return the current connection state. */
public synchronized int getState() {
return mState;
}
/**
* Start the Rfcomm client service.
* */
public synchronized void start() {
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
setState(STATE_NONE);
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
* - device - The BluetoothDevice to connect
*/
public synchronized void connect(BluetoothDevice device) {
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
* - socket - The BluetoothSocket on which the connection was made
* - device - The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket, BluetoothDevice device) {
// Cancel the thread that completed the connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(BluetoothOscilloscope.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(BluetoothOscilloscope.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
* - out - The bytes to write - ConnectedThread#write(byte[])
*/
/*public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}*/
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
setState(STATE_NONE);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(BluetoothOscilloscope.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(BluetoothOscilloscope.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
setState(STATE_NONE);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(BluetoothOscilloscope.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(BluetoothOscilloscope.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
mmDevice = device;
BluetoothSocket tmp = null;
// Get a BluetoothSocket for a connection with the given BluetoothDevice
try {
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) {
//
}
mmSocket = tmp;
}
public void run() {
setName("ConnectThread");
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
connectionFailed();
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
//
}
// Start the service over to restart listening mode
BluetoothRfcommClient.this.start();
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothRfcommClient.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
//
}
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
public ConnectedThread(BluetoothSocket socket) {
mmSocket = socket;
InputStream tmpIn = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
} catch (IOException ignored) {
}
mmInStream = tmpIn;
}
public void run() {
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(BluetoothOscilloscope.MESSAGE_READ, bytes, -1, buffer)
.sendToTarget();
} catch (IOException e) {
//
connectionLost();
break;
}
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
//
}
}
}
} |
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