bonjour ou bonsoir !!
j'ai besoin d'aide pour comprndre un peut le principe (car j'ai rien compris de son code) de mersenne twister que je vais l'expliqué dans une présentation
merci beaucoup pour votre compréhension et merci d'avance
voila le source écrite en c et éxécutable
Code : Sélectionner tout - Visualiser dans une fenêtre à part
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#include <stdio.h>
#include <stdlib.h>
 
//
// uint32 must be an unsigned integer type capable of holding at least 32
// bits; exactly 32 should be fastest, but 64 is better on an Alpha with
// GCC at -O3 optimization so try your options and see what's best for you
//
 
typedef unsigned long uint32;
 
#define N              (624)                 // length of state vector
#define M              (397)                 // a period parameter
#define K              (0x9908B0DFU)         // a magic constant
#define hiBit(u)       ((u) & 0x80000000U)   // mask all but highest   bit of u
#define loBit(u)       ((u) & 0x00000001U)   // mask all but lowest    bit of u
#define loBits(u)      ((u) & 0x7FFFFFFFU)   // mask     the highest   bit of u
#define mixBits(u, v)  (hiBit(u)|loBits(v))  // move hi bit of u to hi bit of v
 
static uint32   state[N+1];     // state vector + 1 extra to not violate ANSI C
static uint32   *next;          // next random value is computed from here
static int      left = -1;      // can *next++ this many times before reloading
 
void seedMT(uint32 seed)
 {
    //
    // We initialize state[0..(N-1)] via the generator
    //
    //   x_new = (69069 * x_old) mod 2^32
    //
    // from Line 15 of Table 1, p. 106, Sec. 3.3.4 of Knuth's
    // _The Art of Computer Programming_, Volume 2, 3rd ed.
    //
    // Notes (SJC): I do not know what the initial state requirements
    // of the Mersenne Twister are, but it seems this seeding generator
    // could be better.  It achieves the maximum period for its modulus
    // (2^30) iff x_initial is odd (p. 20-21, Sec. 3.2.1.2, Knuth); if
    // x_initial can be even, you have sequences like 0, 0, 0, ...;
    // 2^31, 2^31, 2^31, ...; 2^30, 2^30, 2^30, ...; 2^29, 2^29 + 2^31,
    // 2^29, 2^29 + 2^31, ..., etc. so I force seed to be odd below.
    //
    // Even if x_initial is odd, if x_initial is 1 mod 4 then
    //
    //   the          lowest bit of x is always 1,
    //   the  next-to-lowest bit of x is always 0,
    //   the 2nd-from-lowest bit of x alternates      ... 0 1 0 1 0 1 0 1 ... ,
    //   the 3rd-from-lowest bit of x 4-cycles        ... 0 1 1 0 0 1 1 0 ... ,
    //   the 4th-from-lowest bit of x has the 8-cycle ... 0 0 0 1 1 1 1 0 ... ,
    //    ...
    //
    // and if x_initial is 3 mod 4 then
    //
    //   the          lowest bit of x is always 1,
    //   the  next-to-lowest bit of x is always 1,
    //   the 2nd-from-lowest bit of x alternates      ... 0 1 0 1 0 1 0 1 ... ,
    //   the 3rd-from-lowest bit of x 4-cycles        ... 0 0 1 1 0 0 1 1 ... ,
    //   the 4th-from-lowest bit of x has the 8-cycle ... 0 0 1 1 1 1 0 0 ... ,
    //    ...
    //
    // The generator's potency (min. s>=0 with (69069-1)^s = 0 mod 2^32) is
    // 16, which seems to be alright by p. 25, Sec. 3.2.1.3 of Knuth.  It
    // also does well in the dimension 2..5 spectral tests, but it could be
    // better in dimension 6 (Line 15, Table 1, p. 106, Sec. 3.3.4, Knuth).
    //
    // Note that the random number user does not see the values generated
    // here directly since reloadMT() will always munge them first, so maybe
    // none of all of this matters.  In fact, the seed values made here could
    // even be extra-special desirable if the Mersenne Twister theory says
    // so-- that's why the only change I made is to restrict to odd seeds.
    //
 
    register uint32 x = (seed | 1U) & 0xFFFFFFFFU, *s = state;
    register int    j;
 
    for(left=0, *s++=x, j=N; --j;
        *s++ = (x*=69069U) & 0xFFFFFFFFU);
 }
 
 
uint32 reloadMT(void)
 {
    register uint32 *p0=state, *p2=state+2, *pM=state+M, s0, s1;
    register int    j;
 
    if(left < -1)
        seedMT(4357U);
 
    left=N-1, next=state+1;
 
    for(s0=state[0], s1=state[1], j=N-M+1; --j; s0=s1, s1=*p2++)
        *p0++ = *pM++ ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);
 
    for(pM=state, j=M; --j; s0=s1, s1=*p2++)
        *p0++ = *pM++ ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);
 
    s1=state[0], *p0 = *pM ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);
    s1 ^= (s1 >> 11);
    s1 ^= (s1 <<  7) & 0x9D2C5680U;
    s1 ^= (s1 << 15) & 0xEFC60000U;
    return(s1 ^ (s1 >> 18));
 }
 
 
uint32 randomMT(void)
 {
    uint32 y;
 
    if(--left < 0)
        return(reloadMT());
 
    y  = *next++;
    y ^= (y >> 11);
    y ^= (y <<  7) & 0x9D2C5680U;
    y ^= (y << 15) & 0xEFC60000U;
    return(y ^ (y >> 18));
 }
 
 
int main(void)
 {
    int j;
 
    // you can seed with any uint32, but the best are odds in 0..(2^32 - 1)
 
    seedMT(4357U);
 
    // print the first 2,002 random numbers seven to a line as an example
 
    for(j=0; j<2002; j++)
        printf(" %lu %s", (unsigned long) randomMT(), (j%7)==6 ? "\n" : "");
 
    return(EXIT_SUCCESS);
 }