Bonjour bonjour,

Je me retrouve dans une impasse dans mon code sur la génération de plusieurs terrain :

Code : Sélectionner tout - Visualiser dans une fenêtre à part
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#include "PremiereApplication.h"
#include "InputListener.h"
 
void PremierApplication::createScene()
    {
 
        Ogre::MaterialManager::getSingleton().setDefaultTextureFiltering(Ogre::TFO_ANISOTROPIC);
        Ogre::MaterialManager::getSingleton().setDefaultAnisotropy(8);
 
        Ogre::Vector3 lightdir(0.55f, -0.3f, 0.75f);
        mLight = mSceneMgr->createLight("terrainLight");
        mLight->setType(Ogre::Light::LT_DIRECTIONAL);
        mLight->setDirection(lightdir);
        mLight->setDiffuseColour(Ogre::ColourValue::White);
        mLight->setSpecularColour(Ogre::ColourValue(0.4f, 0.4f, 0.4f));
 
        createTerrain();
 
    }
    void PremierApplication::createCamera()
    {
 
        mCamera = mSceneMgr->createCamera("Ma camera");
        mCamera->setPosition(0,500,0);
        mCamera->setFarClipDistance(1000);
 
    }
    void PremierApplication::createViewports()
    {
        Viewport *vue = mWindow->addViewport(mCamera);
        mCamera->setAspectRatio(Real(vue->getActualWidth()) / Real(vue->getActualHeight()));
        vue->setBackgroundColour(ColourValue(0.0, 0.0, 1.0));
    }
    void PremierApplication::createFrameListener()
    {
        mFrameListener = new InputListener(mWindow,mCamera,mSceneMgr,true,true,false);
        mRoot->addFrameListener(mFrameListener);
 
    }
    void PremierApplication::createTerrain()
    {
        mTerrainCreated = false;
        mGlobals = OGRE_NEW Ogre::TerrainGlobalOptions();
        mGlobals->setMaxPixelError(8);
        mGlobals->setLightMapDirection(mLight->getDerivedDirection());
        mGlobals->setCompositeMapDistance(3000);
        mGlobals->setCompositeMapAmbient(mSceneMgr->getAmbientLight());
        mGlobals->setCompositeMapDiffuse(mLight->getDiffuseColour());
 
 
 
 
        Ogre::Terrain::ImportData& imp = mTerrainGroup->getDefaultImportSettings();
        imp.terrainSize = img.getWidth();
        imp.worldSize = 8000;
        imp.inputScale = 600;
        imp.minBatchSize = 33;
        imp.maxBatchSize = 65;
        imp.layerList.resize(3);
        imp.layerList[0].worldSize = 100;
        imp.layerList[0].textureNames.push_back("grass_green-01_diffusespecular.dds");
        imp.layerList[0].textureNames.push_back("grass_green-01_normalheight.dds");
 
        imp.layerList[1].worldSize = 30;
        imp.layerList[1].textureNames.push_back("growth_weirdfungus-03_diffusespecular.dds");
        imp.layerList[1].textureNames.push_back("growth_weirdfungus-03_normalheight.dds");
        imp.layerList[2].worldSize = 200;
        imp.layerList[2].textureNames.push_back("dirt_grayrocky_diffusespecular.dds");
        imp.layerList[2].textureNames.push_back("dirt_grayrocky_normalheight.dds");
 
        mTerrainGroup = OGRE_NEW Ogre::TerrainGroup(mSceneMgr,Ogre::Terrain::ALIGN_X_Z,img.getWidth(),8000);
        mTerrainGroup->setOrigin(Ogre::Vector3::ZERO);
        mTerrainGroup->setFilenameConvention(Ogre::String("Terrain"),Ogre::String("dat"));
        int largeur = 2, longueur = 2;
        for(int x = 0 ; x < largeur; ++x)
        {
            for(int y = 0 ; y < longueur ;++y)
            {
                definirTerrain(x,y);
            }
        }
        mTerrainGroup->loadAllTerrains(true);
 
 
 
        Ogre::Entity *head = mSceneMgr->createEntity("Tete","ogrehead.mesh");
        SceneNode *node = mSceneMgr->getRootSceneNode()->createChildSceneNode("nodeTete",Vector3::ZERO,Quaternion::IDENTITY);
 
        node->setPosition(0,325,0);
 
        node->attachObject(head);
 
 
 
    }
    void PremierApplication::definirTerrain(int x, int y)
    {
        if(Ogre::ResourceGroupManager::getSingleton().resourceExists(mTerrainGroup->getResourceGroup(),mTerrainGroup->generateFilename(x,y)))
        {
            mTerrainGroup->defineTerrain(x,y);
        }
        else
        {
            Ogre::Image img;
            img.load("terrain.png", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
            if(x % 2 != 0)
            {
                img.flipAroundY();
            }
            if(y % 2 != 0)
            {
                img.flipAroundX();
            }
            mTerrainGroup->defineTerrain(x,y,&img);
            mTerrainCreated = true;
            if(mTerrainCreated)
                mTerrainGroup->loadAllTerrains(true);
        }
 
        Ogre::TerrainGroup::TerrainIterator ti = mTerrainGroup->getTerrainIterator();
        while(ti.hasMoreElements())
        {
            Ogre::Terrain* t = ti.getNext()->instance;
            initBlendMaps(t);
        }
    }
    void PremierApplication::initBlendMaps(Ogre::Terrain *terrain)
    {
 
        Ogre::TerrainLayerBlendMap* blendMap1 = terrain->getLayerBlendMap(1);
        Ogre::TerrainLayerBlendMap* blendMap2 = terrain->getLayerBlendMap(2);
 
        float* pBlend1 = blendMap1->getBlendPointer(); 
        float* pBlend2 = blendMap2->getBlendPointer();
 
        Ogre::Real minHeight1 = 70;
        Ogre::Real fadeDist1 = 40;
        Ogre::Real minHeight2 = 70;
        Ogre::Real fadeDist2 = 15;
 
        for (Ogre::uint16 y = 0; y < terrain->getLayerBlendMapSize(); ++y)
        {
            for (Ogre::uint16 x = 0; x < terrain->getLayerBlendMapSize(); ++x)
            {
                Ogre::Real terrainX,terrainY,transparence;
                blendMap1->convertImageToTerrainSpace(x,y,&terrainX,&terrainY);
                Ogre::Real height = terrain->getHeightAtTerrainPosition(terrainX,terrainY);
 
                transparence = (height - minHeight1 ) / fadeDist1;
                transparence = Ogre::Math::Clamp(transparence,(Ogre::Real) 0,(Ogre::Real) 1);
 
                *pBlend1 ++ = transparence *255;
 
                transparence =  (height - minHeight2) / fadeDist2;
                transparence = Ogre::Math::Clamp(transparence,(Ogre::Real)0,(Ogre::Real) 1);
 
                *pBlend2 ++ = transparence *255;
            }
        }
 
        blendMap1->dirty();
        blendMap1->update();
        blendMap2->dirty();
        blendMap2->update();
 
        mTerrainGroup->freeTemporaryResources();
    }
    PremierApplication::~PremierApplication()
    {
        delete mFrameListener;
        delete mLight;
        OGRE_DELETE mGlobals;
        OGRE_DELETE mTerrainGroup;
    }
Code : Sélectionner tout - Visualiser dans une fenêtre à part
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#ifndef PREMIEREAPPLICATION_H_INCLUDED
#define PREMIEREAPPLICATION_H_INCLUDED
#include "ExampleApplication.h"
#include <Ogre/Terrain/OgreTerrain.h>
#include "Ogre/Terrain/OgreTerrainGroup.h"
 
 
class PremierApplication : public ExampleApplication
{
public:
 
    void createScene();
    void createCamera();
    void createViewports();
    void createFrameListener();
    void createTerrain();
    void definirTerrain(int x, int y);
    void initBlendMaps(Ogre::Terrain* terrain);
    ~PremierApplication();
 
private:
    Ogre::TerrainGroup *mTerrainGroup;
    Ogre::TerrainGlobalOptions *mGlobals;
    Ogre::Light *mLight;
    bool mTerrainCreated;
 
};
 
 
#endif // PREMIEREAPPLICATION_H_INCLUDED
Je me retrouve donc avec cela :

Nom : Ogre3D 2014-05-07 18-21-39-523.png
Affichages : 161
Taille : 1,30 Mo

Merci beaucoup !