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<?xml version="1.0" encoding="UTF-8"?>
<GUILayout >
<Window Type="DefaultWindow" Name="root" >
<Property Name="UnifiedAreaRect" Value="{{0,0},{0,0},{1,0},{1,0}}" />
<Window Type="DefaultWindow" Name="Main" >
<Window Type="OgreTray/StaticText" Name="StaticTextFullScreen" >
<Property Name="Text" Value="FullScreen" />
<Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.05,0},{0.25,0},{0.12,0}}" />
</Window>
<Window Type="OgreTray/Checkbox" Name="FullScreen" >
<Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.05,0},{0.3,0},{0.12,0}}" />
</Window>
<Window Type="OgreTray/StaticText" Name="StaticTextHighPrecisionFPU" >
<Property Name="Text" Value="High Precision" />
<Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.15,0},{0.25,0},{0.22,0}}" />
</Window>
<Window Type="OgreTray/Checkbox" Name="HighPrecisionFPU" >
<Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.15,0},{0.3,0},{0.22,0}}" />
</Window>
<Window Type="OgreTray/StaticText" Name="StaticTextDoublebuffer" >
<Property Name="Text" Value="Double Buffer" />
<Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.25,0},{0.25,0},{0.32,0}}" />
</Window>
<Window Type="OgreTray/Checkbox" Name="Doublebuffer" >
<Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.25,0},{0.3,0},{0.32,0}}" />
</Window>
<Window Type="OgreTray/StaticText" Name="StaticTextStencilbuffer" >
<Property Name="Text" Value="Stencil Buffer" />
<Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.35,0},{0.25,0},{0.42,0}}" />
</Window>
<Window Type="OgreTray/Checkbox" Name="Stencilbuffer" >
<Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.35,0},{0.3,0},{0.42,0}}" />
</Window>
<Window Type="OgreTray/StaticText" Name="StaticTextVsync" >
<Property Name="Text" Value="Vsync" />
<Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.45,0},{0.25,0},{0.52,0}}" />
</Window>
<Window Type="OgreTray/Checkbox" Name="VSync" >
<Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.45,0},{0.3,0},{0.52,0}}" />
</Window>
<Window Type="OgreTray/StaticText" Name="StaticTextStereobuffer" >
<Property Name="Text" Value="Stereo Buffer" />
<Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.55,0},{0.25,0},{0.62,0}}" />
</Window>
<Window Type="OgreTray/Checkbox" Name="Stereobuffer" >
<Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.55,0},{0.3,0},{0.62,0}}" />
</Window>
<Window Type="OgreTray/StaticText" Name="StaticTextWithAlphaChannel" >
<Property Name="Text" Value="Alpha Channel" />
<Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.65,0},{0.25,0},{0.72,0}}" />
</Window>
<Window Type="OgreTray/Checkbox" Name="WithAlphaChannel" >
<Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.65,0},{0.3,0},{0.72,0}}" />
</Window>
<Window Type="OgreTray/StaticText" Name="StaticTextDriverMultithreaded" >
<Property Name="Text" Value="Multithreaded" />
<Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.75,0},{0.25,0},{0.82,0}}" />
</Window>
<Window Type="OgreTray/Checkbox" Name="DriverMultithreaded" >
<Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.75,0},{0.3,0},{0.82,0}}" />
</Window>
<Window Type="OgreTray/StaticText" Name="StaticTextUsePerformanceTimer" >
<Property Name="Text" Value="Timer Perfo" />
<Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.85,0},{0.25,0},{0.92,0}}" />
</Window>
<Window Type="OgreTray/Checkbox" Name="UsePerformanceTimer" >
<Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.85,0},{0.3,0},{0.92,0}}" />
</Window>
<Window Type="OgreTray/StaticText" Name="StaticTextResolution" >
<Property Name="Text" Value="Resolution" />
<Property Name="UnifiedAreaRect" Value="{{0.5,0},{0.1,0},{0.75,0},{0.17,0}}" />
</Window>
<Window Type="OgreTray/Combobox" Name="Resolution" >
<Property Name="ReadOnly" Value="True" />
<Property Name="UnifiedAreaRect" Value="{{0.76,0},{0.12,0},{0.95,0},{0.31,0}}" />
</Window>
<Window Type="OgreTray/StaticText" Name="StaticTextAntiAlias" >
<Property Name="Text" Value="AntiAlias" />
<Property Name="UnifiedAreaRect" Value="{{0.5,0},{0.2,0},{0.75,0},{0.27,0}}" />
</Window>
<Window Type="OgreTray/Spinner" Name="AntiAlias" >
<Property Name="StepSize" Value="1" />
<Property Name="CurrentValue" Value="0" />
<Property Name="MaximumValue" Value="64" />
<Property Name="MinimumValue" Value="0" />
<Property Name="UnifiedAreaRect" Value="{{0.76,0},{0.2,0},{0.95,0},{0.27,0}}" />
</Window>
<Window Type="OgreTray/StaticText" Name="StaticTextBits" >
<Property Name="Text" Value="Bits" />
<Property Name="UnifiedAreaRect" Value="{{0.5,0},{0.3,0},{0.75,0},{0.37,0}}" />
</Window>
<Window Type="OgreTray/Spinner" Name="Bits" >
<Property Name="StepSize" Value="1" />
<Property Name="CurrentValue" Value="16" />
<Property Name="MaximumValue" Value="64" />
<Property Name="MinimumValue" Value="0" />
<Property Name="UnifiedAreaRect" Value="{{0.76,0},{0.3,0},{0.95,0},{0.37,0}}" />
</Window>
<Window Type="OgreTray/StaticText" Name="StaticTextzBufferBits" >
<Property Name="Text" Value="zBufferBits" />
<Property Name="UnifiedAreaRect" Value="{{0.5,0},{0.4,0},{0.75,0},{0.47,0}}" />
</Window>
<Window Type="OgreTray/Spinner" Name="zBufferBits" >
<Property Name="StepSize" Value="1" />
<Property Name="CurrentValue" Value="16" />
<Property Name="MaximumValue" Value="64" />
<Property Name="MinimumValue" Value="0" />
<Property Name="UnifiedAreaRect" Value="{{0.76,0},{0.4,0},{0.95,0},{0.47,0}}" />
</Window>
<Window Type="OgreTray/Button" Name="ReturnPushButton" >
<Property Name="Text" Value="Return" />
<Property Name="UnifiedAreaRect" Value="{{0.45,0},{0.75,0},{0.65,0},{0.82,0}}" />
</Window>
<Window Type="OgreTray/Button" Name="ValidPushButton" >
<Property Name="Text" Value="Valid" />
<Property Name="UnifiedAreaRect" Value="{{0.75,0},{0.75,0},{0.95,0},{0.82,0}}" />
</Window>
</Window>
<Window Type="DefaultWindow" Name="Valid" >
<Property Name="Visible" Value="False" />
<Property Name="UnifiedAreaRect" Value="{{0.2,0},{0.2,0},{0.8,0},{0.8,0}}" />
<Window Type="OgreTray/StaticText" Name="Text" >
<Property Name="Text" Value="Please restart the game" />
<Property Name="HorzFormatting" Value="WordWrapCentred" />
<Property Name="UnifiedAreaRect" Value="{{0.1,0},{0.1,0},{0.9,0},{0.45,0}}" />
</Window>
<Window Type="OgreTray/Button" Name="OkPushButton" >
<Property Name="Text" Value="Ok" />
<Property Name="UnifiedAreaRect" Value="{{0.2,0},{0.6,0},{0.8,0},{0.8,0}}" />
</Window>
</Window>
</Window>
</GUILayout> |
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