Bonjour.
J'ai un problème très simple avec les combobox de CEGUI : Je n'arrive pas la redimensionner.
Comme une image vaux mieux qu'un long discours :


Voici mon fichier layout :
Code : Sélectionner tout - Visualiser dans une fenêtre à part
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<?xml version="1.0" encoding="UTF-8"?>
 
<GUILayout >
    <Window Type="DefaultWindow" Name="root" >
        <Property Name="UnifiedAreaRect" Value="{{0,0},{0,0},{1,0},{1,0}}" />
        <Window Type="DefaultWindow" Name="Main" >
            <Window Type="OgreTray/StaticText" Name="StaticTextFullScreen" >
                <Property Name="Text" Value="FullScreen" />
                <Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.05,0},{0.25,0},{0.12,0}}" />
            </Window>
            <Window Type="OgreTray/Checkbox" Name="FullScreen" >
                <Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.05,0},{0.3,0},{0.12,0}}" />
            </Window>
            <Window Type="OgreTray/StaticText" Name="StaticTextHighPrecisionFPU" >
                <Property Name="Text" Value="High Precision" />
                <Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.15,0},{0.25,0},{0.22,0}}" />
            </Window>
            <Window Type="OgreTray/Checkbox" Name="HighPrecisionFPU" >
                <Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.15,0},{0.3,0},{0.22,0}}" />
            </Window>
            <Window Type="OgreTray/StaticText" Name="StaticTextDoublebuffer" >
                <Property Name="Text" Value="Double Buffer" />
                <Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.25,0},{0.25,0},{0.32,0}}" />
            </Window>
            <Window Type="OgreTray/Checkbox" Name="Doublebuffer" >
                <Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.25,0},{0.3,0},{0.32,0}}" />
            </Window>
            <Window Type="OgreTray/StaticText" Name="StaticTextStencilbuffer" >
                <Property Name="Text" Value="Stencil Buffer" />
                <Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.35,0},{0.25,0},{0.42,0}}" />
            </Window>
            <Window Type="OgreTray/Checkbox" Name="Stencilbuffer" >
                <Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.35,0},{0.3,0},{0.42,0}}" />
            </Window>
            <Window Type="OgreTray/StaticText" Name="StaticTextVsync" >
                <Property Name="Text" Value="Vsync" />
                <Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.45,0},{0.25,0},{0.52,0}}" />
            </Window>
            <Window Type="OgreTray/Checkbox" Name="VSync" >
                <Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.45,0},{0.3,0},{0.52,0}}" />
            </Window>
            <Window Type="OgreTray/StaticText" Name="StaticTextStereobuffer" >
                <Property Name="Text" Value="Stereo Buffer" />
                <Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.55,0},{0.25,0},{0.62,0}}" />
            </Window>
            <Window Type="OgreTray/Checkbox" Name="Stereobuffer" >
                <Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.55,0},{0.3,0},{0.62,0}}" />
            </Window>
            <Window Type="OgreTray/StaticText" Name="StaticTextWithAlphaChannel" >
                <Property Name="Text" Value="Alpha Channel" />
                <Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.65,0},{0.25,0},{0.72,0}}" />
            </Window>
            <Window Type="OgreTray/Checkbox" Name="WithAlphaChannel" >
                <Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.65,0},{0.3,0},{0.72,0}}" />
            </Window>
            <Window Type="OgreTray/StaticText" Name="StaticTextDriverMultithreaded" >
                <Property Name="Text" Value="Multithreaded" />
                <Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.75,0},{0.25,0},{0.82,0}}" />
            </Window>
            <Window Type="OgreTray/Checkbox" Name="DriverMultithreaded" >
                <Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.75,0},{0.3,0},{0.82,0}}" />
            </Window>
            <Window Type="OgreTray/StaticText" Name="StaticTextUsePerformanceTimer" >
                <Property Name="Text" Value="Timer Perfo" />
                <Property Name="UnifiedAreaRect" Value="{{0.05,0},{0.85,0},{0.25,0},{0.92,0}}" />
            </Window>
            <Window Type="OgreTray/Checkbox" Name="UsePerformanceTimer" >
                <Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.85,0},{0.3,0},{0.92,0}}" />
            </Window>
            <Window Type="OgreTray/StaticText" Name="StaticTextResolution" >
                <Property Name="Text" Value="Resolution" />
                <Property Name="UnifiedAreaRect" Value="{{0.5,0},{0.1,0},{0.75,0},{0.17,0}}" />
            </Window>
            <Window Type="OgreTray/Combobox" Name="Resolution" >
                <Property Name="ReadOnly" Value="True" />
                <Property Name="UnifiedAreaRect" Value="{{0.76,0},{0.12,0},{0.95,0},{0.31,0}}" />
            </Window>
            <Window Type="OgreTray/StaticText" Name="StaticTextAntiAlias" >
                <Property Name="Text" Value="AntiAlias" />
                <Property Name="UnifiedAreaRect" Value="{{0.5,0},{0.2,0},{0.75,0},{0.27,0}}" />
            </Window>
            <Window Type="OgreTray/Spinner" Name="AntiAlias" >
                <Property Name="StepSize" Value="1" />
                <Property Name="CurrentValue" Value="0" />
                <Property Name="MaximumValue" Value="64" />
                <Property Name="MinimumValue" Value="0" />
                <Property Name="UnifiedAreaRect" Value="{{0.76,0},{0.2,0},{0.95,0},{0.27,0}}" />
            </Window>
            <Window Type="OgreTray/StaticText" Name="StaticTextBits" >
                <Property Name="Text" Value="Bits" />
                <Property Name="UnifiedAreaRect" Value="{{0.5,0},{0.3,0},{0.75,0},{0.37,0}}" />
            </Window>
            <Window Type="OgreTray/Spinner" Name="Bits" >
                <Property Name="StepSize" Value="1" />
                <Property Name="CurrentValue" Value="16" />
                <Property Name="MaximumValue" Value="64" />
                <Property Name="MinimumValue" Value="0" />
                <Property Name="UnifiedAreaRect" Value="{{0.76,0},{0.3,0},{0.95,0},{0.37,0}}" />
            </Window>
            <Window Type="OgreTray/StaticText" Name="StaticTextzBufferBits" >
                <Property Name="Text" Value="zBufferBits" />
                <Property Name="UnifiedAreaRect" Value="{{0.5,0},{0.4,0},{0.75,0},{0.47,0}}" />
            </Window>
            <Window Type="OgreTray/Spinner" Name="zBufferBits" >
                <Property Name="StepSize" Value="1" />
                <Property Name="CurrentValue" Value="16" />
                <Property Name="MaximumValue" Value="64" />
                <Property Name="MinimumValue" Value="0" />
                <Property Name="UnifiedAreaRect" Value="{{0.76,0},{0.4,0},{0.95,0},{0.47,0}}" />
            </Window>
            <Window Type="OgreTray/Button" Name="ReturnPushButton" >
                <Property Name="Text" Value="Return" />
                <Property Name="UnifiedAreaRect" Value="{{0.45,0},{0.75,0},{0.65,0},{0.82,0}}" />
            </Window>
            <Window Type="OgreTray/Button" Name="ValidPushButton" >
                <Property Name="Text" Value="Valid" />
                <Property Name="UnifiedAreaRect" Value="{{0.75,0},{0.75,0},{0.95,0},{0.82,0}}" />
            </Window>
        </Window>
        <Window Type="DefaultWindow" Name="Valid" >
            <Property Name="Visible" Value="False" />
            <Property Name="UnifiedAreaRect" Value="{{0.2,0},{0.2,0},{0.8,0},{0.8,0}}" />
            <Window Type="OgreTray/StaticText" Name="Text" >
                <Property Name="Text" Value="Please restart the game" />
                <Property Name="HorzFormatting" Value="WordWrapCentred" />
                <Property Name="UnifiedAreaRect" Value="{{0.1,0},{0.1,0},{0.9,0},{0.45,0}}" />
            </Window>
            <Window Type="OgreTray/Button" Name="OkPushButton" >
                <Property Name="Text" Value="Ok" />
                <Property Name="UnifiedAreaRect" Value="{{0.2,0},{0.6,0},{0.8,0},{0.8,0}}" />
            </Window>
        </Window>
    </Window>
</GUILayout>

Auriez vous une idée ?

Merci d'avance